Tuesday, November 06, 2007

Proposal: Proposal: Underworld—in theatres everywhere.

Cannot reach quorum with twelve votes against. Failed by Kevan.

Adminned at 08 Nov 2007 08:29:28 UTC

Anyone who has ever seen a Len Wiseman movie knows that nobody hates werewolves as much as vampires do.

Part 1: Amend the first sentence of rule “Ghost” so that it reads: “Any villager that is Dead and that is not a Vampire is considered a Ghost.”

Part 2: Add a new dynastic rule: “Vampire”, as follows:

If there are three or more dead Villagers and there is no Vampire, then a new Vampire may be elected if more than half of the dead Villagers (excluding the Mayor) email a private message to the Mayor that identifies a specific dead Villager as their choice for Vampire.  If a new Vampire is elected then the Mayor will privately notify this fact to each dead Villager.  The status of Vampire shall not be tracked in the GNDT.

The Vampire, acting alone, may as a weekly action, privately email the Mayor that the Vampire is targeting a particular living Villager.  If it is night, and the targeted Villager does not have Garlic in his inventory, then the targeted Villager becomes Dead; upon which the Mayor will privately notify the Vampire and the targeted Villager that the targeted Villager has become Dead, and the Mayor will publicly announce that the targeted Villager has been killed by the Vampire.

If the Vampire kills a Werewolf, then the Vampire gains two acuity points.  If the Vampire kills a non-Werewolf, then the Vampire loses three acuity points.

The Archbishop may, as a weekly action, post a story post in which he announces that he is destroying the Vampire, and naming exactly one dead Villager whom the Archbishop believes to be the Vampire.  If the Archbishop’s story post correctly identifies the Vampire, then the Vampire is destroyed and shall be treated as Idle for the rest of the Dynasty, and the Archbishop gains two acuity points.  If the Archbishop’s story post incorrectly identifies the Vampire, then the Archbishop loses four acuity points.

The Vampire is treated as a “Ghost” for the purposes of the “Seance” sub-rule but not for any other purpose (e.g., the Vampire cannot Haunt)

Comments

Kevan: he/him

06-11-2007 16:57:29 UTC

against Purely for theme. Maybe the next dynasty could be a vampire one.

spikebrennan:

06-11-2007 17:04:20 UTC

Awwww… if there’s one thing that’s cooler than werewolves, it’s werewolves vs. vampires! 

So much for my werewolves vs. vampires vs. Godzilla vs. King Kong vs. Aliens vs. Predator vs. Batman proposal idea.

Amnistar: he/him

06-11-2007 17:05:09 UTC

against forced Idling=evil!  I don’t want to be forced outa the game just cause I get “killed”

aaronwinborn:

06-11-2007 17:05:41 UTC

imperial a ghost dynasty could be fun too

Chivalrybean:

06-11-2007 17:15:35 UTC

imperial Next dynasty can be wereninjas vs vampirates.

BobTHJ:

06-11-2007 17:33:18 UTC

for I like the vampire idea.

Brendan: he/him

06-11-2007 17:47:32 UTC

against Chivalrybean:  what about ninjamurai

Hix:

06-11-2007 17:54:24 UTC

imperial Discworld Vampires and Werewolves don’t get along, either.

Shadowclaw:

06-11-2007 18:15:22 UTC

against

spikebrennan:

06-11-2007 18:15:30 UTC

Seriously, Kevan.  It’s not that un-thematic; it helps dead people continue to actively participate in interesting ways, and it makes the position of Archbishop more important.  Amnistar’s objection to forced idling is well-taken, but that can be patched by simply providing that a destroyed Vampire can’t kill anybody any more.  I urge you to reconsider.

Bucky:

06-11-2007 18:22:58 UTC

against

Amnistar: he/him

06-11-2007 19:09:02 UTC

Well, remember, he isn’t vetoing it, he personally just doesn’t like it.  There are a few of us (myself included) who might support a revised edition of the rules, to include vampires, but not in this form. :)

Hockeyruler:

06-11-2007 20:15:13 UTC

for
Well the idea that the next dynasty could have this is a good one, yet i’m impacient and its unlikely that the next dynasty will start soon. I’m curious to the part the archbishop would play. It seems either it would be selfish, or could work for the good of the whole. or if it was a werewolf it would be the best job possible.

Chivalrybean:

06-11-2007 20:18:46 UTC

If the vampire was killing non-wolves and causing a ruckus, giving them a holy onion garlic sandwich might be in order.

I don’t like the forced idle either. COV against otherwise, I might go for it.

Darknight: he/him

06-11-2007 21:13:43 UTC

imperial

Kevan: he/him

06-11-2007 23:53:49 UTC

Those aren’t arguments in favour of the theme, they’re arguments in favour of mechanics. And I’d fully support a proposal for a poltergeist that kept the dead entertained and gave the Archbishop something to exorcise - it’s just that adding vampires to the game just takes Zahndorf too far from how I was picturing it.

Chivalrybean:

07-11-2007 00:44:44 UTC

Aye, I think Kevan is right. A better setting for vampires might be a city, not a small town.

Tesla4D:

07-11-2007 01:35:56 UTC

against

Oracular rufio:

07-11-2007 04:09:54 UTC

against  Also, this could mean that a werewolf vampire loses acuity for killing non-werewolves.  And this gives a means for a vampire to exist and kill people, but no means for any living people to acquire garlic.  It all seems too over-powerful.

Igthorn:

08-11-2007 17:35:17 UTC

against

It seems Kevan is being very generous in the way he is opposing the proposal - it is his baby after all.

i like the mechanic - cant we modify it a bit?