Protosal: Threading the attacks
The current combat system is unacceptably spammy and unwieldy. It requires one blog post per attack, and we’re expecting each competitive player to attempt several attacks per day. Accordingly, we should borrow from the Nethack dynasty and combine all the attacks on a given Bogey into a single thread.
When the Poindexter generates a Bogey, they make a Fire Post inviting Pilots to attack the Bogey. If the Bogey is destroyed, they edit the Fire Post to say so and that Bogey can’t be attacked anymore.
Rather than making Fire Posts, players make Fire Comments on that Bogey’s Fire Post. Also, we might want to let a Fire Comment contain an “attack pattern” with multiple attacks each of which would be a full Attack Post now.
Comments
Josh: he/they
Sure. Might make it easier to make cooperative attacks possible.
Bucky:
Do you have any preference regarding multi-attack comments?
Josh: he/they
Not as yet. I’ll wait to see what makes it to a proposal
Kevan: he/him
I was deliberately trying to head in a different direction from earlier “Emperor makes a post, players post actions as comments” mechanics, but it doesn’t matter too much.
Attack patterns sound like a very good idea.
Coderblaze:
Maybe your affiliation can give you access to certain attack patterns?