Proposal: Put it on my bill
Self-killed. Josh
Adminned at 24 Aug 2021 16:47:33 UTC
Throughout the Dynastic ruleset, change all instances of the word “Proposal” to “Bill”.
If there is not a sub rule of “Victory” called “Bills” create one. Then set the text of “Bills” to
A Proposal is a Bill if any of the following are true:
* It specifies changes to the dynastic ruleset
* It changes a non-ruleset part of the gamestate
* It proposes to make a new Active Special Case rule, or activate an inactive Special Case rule, or change the contents of an active special case ruleA non-proposal Votable Matter can never be a Bill.
Bills may only be resolved if they have been open for more than 48 hours. A Bill is Popular if has not been vetoed and it has more valid FOR votes than AGAINST votes, otherwise it is unpopular. Legislators may not cast a vote on a Bill if it is less than 4 hours old (although votes legally cast if a Bill is less than 4 hours old due to being made before this was a rule are still valid)
Remove the text “A Bill which is Pending, Popular, at least 12 hours old, and for which all older Pending proposals are Self-Killed, Vetoed, Popular or Unpopular, is known as an “Bill Proposal” from the rule “Victory”
Remove the text “, and no bills are Enactable” from the rule “Victory”
If Proposal: Self Consistency was enacted, add the following to the Mandate List; otherwise as it to the list in the rule The Veto List:
* It does not make any changes to non-dynastic rules (other than making a new Active Special Case rule, or activating an inactive Special Case rule, or changing the contents of an active special case rule)
I think “every bill takes 48 hours to process” is probably the best way to deal with any and all admin timing shenanigans. It also opens the door for various shenanigan around giving people multiple votes and allows us to resolve the “spitefully vote-locking proposals to try and ensure they fail” issues.
Also making it so you can’t bypass the bill rules by making a proposal that changes both dynastic and core rules. Lets make people use CFJs for that
Kevan: he/him
Community Guidelines is in the ruleset now, Clucky, please stop the bad faith statements that some players are acting out of spite.
You’re welcome to think it, and to choose your alliances and game actions accordingly, but actively announcing to the group that someone is acting spitefully, lying, playing the game wrong, etc. is just souring the atmosphere.