Wednesday, December 14, 2011

Random scouting, once and for all

Hey fellow Drivers,

I don’t think lowering the cost was enough.
Random scouting is too uncertain to be worth it, anyway.
Since that option was added to the ruleset, we didn’t took time to improve the mechanics.
Here is my idea: when a Driver goes for random scouting, that Driver may chose a set of N Routes, and roll DICEN to get one of these N Routes. When N is one, that’s regular Scouting; if N is more than one, the cost should be the average scouting cost in that set of routes.

What do you guys think?

Comments

Spitemaster:

14-12-2011 03:19:13 UTC

No. You choose a golden route and a downtown route - the average is 8.5. It’s a lot easier to get, say, 10 than 15, even if you only have a 50% chance of a golden route. against

Spitemaster:

14-12-2011 03:20:02 UTC

Or even a Dump route - then you might even get multiple chances.

Murphy:

14-12-2011 04:06:15 UTC

against per Spitemaster

Cpt_Koen:

14-12-2011 15:33:05 UTC

That’s the idea - the cost should depend on the Routes in the set.
For instance, random scouting could be surcharged when there are less routes in the set.
Say, 8 Routes give you no surcharge; 6 Routes give you a 1 Cash surcharge; 4 Routes, 2 Cash, 2 Routes, 3 Cash.
Golden + Downtown would be 11.5, rounded up to 12.
Btw, Dump Routes only give you the + 5 Cash if you Scout for it, and though the description of random scouting is in the scouting rule, it’s not defined as such.

Bucky:

15-12-2011 01:16:50 UTC

against

Cpt_Koen:

15-12-2011 01:31:49 UTC

How about the following:

1) A set for random scouting cannot contain Golden Routes
2) There can be no more than one type of each route in a set
3) Add “profitable” and “non-profitable” as tags. Downtown, Dump, etc are non-profitable, Airport, Highway, etc are profitable.
4) The number of non-profitable routes in a set must be more than, or equal to, the number of profitable routes in that set.
5) The cost for random scouting is the average cost of the routes in the set, plus 2 for every profitable route in the set, minus 1 for every non-profitable route in the set.