Saturday, May 12, 2018

Proposal: Really Juice Too

1 to 4 after 48 hours. Failed by Derrick.

Adminned at 14 May 2018 14:05:43 UTC

Amend:

For the purpose of Goals, the last legal value/s that an entity had (even if that entity is no longer part of the game) is the one that counts.

to:

For the purpose of Goals, the entity’s latest legal value/s during this dynasty (even if that entity is no longer part of the game) is the one that counts.

Amend:

If a Sailor has no Goals, they may send a private message to the Narrator listing any number of Goals from the list above (including multiples of the same Goal so long as they all have Targets, and those Targets are different) and specifying any choices of Target. If the total Worth of those Goals is no higher than 10, the Narrator may then set that Sailor’s Goals to those specified.

to:

If a Sailor has no Goals, they may send a private message to the Narrator listing any number of Goals from the list above (including multiples of the same Goal so long as they all have Targets, and those Targets are different) and specifying any choices of Target. If the total Worth of those Goals is no higher than 10, the Narrator may then set that Sailor’s Goals to those specified.

If a Sailor has not yet sent such a private message and they are not Religious, they can become Religious via privately informing this to the Narrator and sending a list which states a set of non-Dire Goals which don’t add to a Worth higher than 9, to the Narrator in private. The Narrator shall then set their Goals to be those Goals stated, plus the following Goal:

- Pure of Heart (2 Worth): Be Religious.at the end of the Story.

Then, if a Quorum of EVC to this proposal have the string “IT’S PUBLIC” in them, amend the following:

become Religious via privately informing this to the Narrator and

to:

become Religious via making a blog post for this purpose and

Non-random version.

Comments

card:

05-12-2018 16:12:39 UTC

against this allows a total score above 10 with a 2 point goal that is always going to be scored. Every other goal supposedly has some chance of not being scored.

Cuddlebeam:

05-12-2018 17:13:17 UTC

Yes. The intent is that you’re trading 1 extra point in exchange for limitations.

Cuddlebeam:

05-12-2018 17:15:22 UTC

(Well, 2 actually. Hrm, I can see the issue. I could’ve nerfed it, I had time…)

Anyways, uh… Let me know your opinions. I can resubmit it again I guess.

Corona:

05-12-2018 17:59:08 UTC

So are you relying on later proposals to define the limitations of religious sailors?

Kevan:

05-12-2018 18:18:36 UTC

There’s already a limitation here in that you can only become Religious by specifying non-Dire Goals. (This could just be a 1-Worth Goal of “Have only non-Dire Goals when the Story ends, at which point this Goal is worth 3 Worth.”)

against Introducing a Goal-picking bonus like this would be unfair on anyone who had already picked their Goals.

ElMarko:

05-14-2018 08:44:45 UTC

Well, one could argue that making things unfair to a group of people is the whole point, but that said, I don’t like that this makes 11-point scores not only possible, but also easier than they should be (since many people would presumably choose to be religious, thus increasing the chance of non-dire goals succeeding)

ElMarko:

05-14-2018 08:45:05 UTC

against because ^

derrick:

05-14-2018 14:05:10 UTC

against