Sunday, November 04, 2007

Proposal: Recquiescat in Victus

Self-killed.  Brendan

Adminned at 05 Nov 2007 11:47:03 UTC

Removing the “living” requirement from victory, giving Ghosts some motivation, and tagging on a fix for Hix’s Seance multi-question workaround.

Change the last sentence of the rule “Acuity Points” to read as follows:

Following that post, the Villager with the most Acuity Points, if there is one, may declare victory and assume the running of the village.

Add the following after the first paragraph of that rule:

Whenever a Ghost correctly answers “Yes,” via Seance, to a question of the form “Is X a Werewolf?” (where X is the name of a Villager), that Ghost shall be awarded one Acuity Point.  Whenever a Ghost incorrectly answers “Yes,” via Seance, to a question of the form “Is X a Werewolf?” that Ghost shall lose one Acuity Point.

Remove the phrase “or any integer between 0 and 100 (inclusive)” from the rule “Seance.”

Comments

Rodlen:

04-11-2007 15:11:52 UTC

imperial I would prefer it without the removal of text.

Rodlen:

04-11-2007 15:12:28 UTC

for COV, thought about it a bit.

Oracular rufio:

04-11-2007 15:26:02 UTC

You mean invictus, right?

I’m not sure what the point of not letting ghosts answer with numbers is, and I would think that answering “Who do you think is a werewolf?” or something to that effect with the name of a werewolf should also earn acuity points.
imperial

Chivalrybean:

04-11-2007 15:58:45 UTC

imperial

Kevan: he/him

04-11-2007 17:15:32 UTC

against I think Acuity should be a tie-breaker rather than a victory mechanism in itself. A way for ghosts to win would be a good idea, but I don’t think we need a way for a member of the “losing” side to win.

Kevan: he/him

04-11-2007 17:18:13 UTC

Giving the victory to the living or dead player with most Acuity Points on the winning side might work.

Although you should perhaps reverse the Acuity modifiers for Ghost Werewolves, so that they can help their side with misinformation from beyond the grave.

Brendan: he/him

04-11-2007 17:18:38 UTC

Rufio:  actually I meant “requiescat in victoria.”

The 1-100 bit is to remove the loophole that allows Hix’s powers-of-two multiple-question hack, as seen in the current Seance.  What else IS the point of having them answer in numbers?  And why should we allow them if they let us clearly violate the spirit of the one-question-per-villager rule?

I thought about points for names-as-answers, but the yes-or-no phrasing is much more definite, and I wanted to allow the Ghosts to suggest people (and help us narrow our search) without penalizing them for a wrong suggestion.  They can still do the same for a yes-or-no question, without penalty, by saying “maybe.”

Oracular rufio:

04-11-2007 17:37:41 UTC

Oh, I didn’t get what was saying there at first.

Why penalize ghosts for anything, though?  No one else gets penalized.

Brendan: he/him

04-11-2007 17:49:29 UTC

Because Ghosts don’t otherwise have to account for their actions; they can theoretically gain multiple points per night at no risk to themselves.  Villagers get penalized for wrong guesses by the fact that they’ve helped decrease the Villager-Werewolf ratio.  Werewolves are penalized by the fact that under this proposal, their own kind would have incentive to betray them as soon as we lynched one.

Kevan’s got a good point about victory to the member of the living side; I’ll fix that if this passes.

Brendan: he/him

04-11-2007 17:51:01 UTC

(Also, without penalty, if I were a Ghost I’d just say “Yes” to every point-qualifying question.)

Shadowclaw:

04-11-2007 19:09:44 UTC

against

Darknight: he/him

04-11-2007 19:42:41 UTC

imperial i’m with kev about all members of the winning side, living and dead, getting a chance to call victory.

Bucky:

04-11-2007 19:49:30 UTC

against

I for one would either refuse to answer a question like Hix’s or answer the question “what is your favorite number” that he asked rather than consulting his answer table.

spikebrennan:

04-11-2007 20:49:34 UTC

against Too many distinct concepts in this proposal.

BobTHJ:

05-11-2007 17:24:52 UTC

against I think it should read “Whenever a non-werewolf ghost answers a question honestly they gain 1 acuity point. Whenever a werewolf ghost answers a question dishonestly they gain 1 acuity point.” This allows for a wider range of questions.

Brendan: he/him

05-11-2007 19:46:37 UTC

against To clear the queue; I’ll think about this and repropose.