Proposal: Reduce, Reuse, Recycle
Timed out and enacted, 5-0. Josh
Adminned at 28 Jan 2023 13:42:10 UTC
In the rule “Buildings” add a subrule titled “Recycling” and give it the following text:
As a Seasonal action, a Settler may remove one Building that is in their Settlement and add half of the Cost of that Building to their Stockpile, rounded down to the nearest integer for each item type that was part of the original Cost. During this action, for each item type in the original Cost that was 1 and would be rounded down to 0 after halving it, that Settler should use the public Dice Roller to roll DICE2, and on a result of 2, they add 1 of that item type to their Stockpile instead of 0.
If you find that a Building is just not working for you the way you had hoped, this change would allow you to destroy the Building and recover half the cost in resources.
Comments
Trapdoorspyder:
JonathanDark: Gridmaster he/him
It’s not quite, though. If the Cost was 1 type of item that would be rounded down to 0, you have to roll to see whether it’s actually rounded up to 1 or down to 0. It should average out to half the Cost, though certainly someone could get lucky.
Trapdoorspyder:
True, I didn’t consider that.
Josh: he/they
Habanero:
quirck: he/him