Proposal: Reducing the size of the devil’s playground
Self-killed.—Rodney.
Adminned at 15 Oct 2008 09:39:15 UTC
In rule 1.2, change:
entry or comment
to
entry, comment, or GNDT comment
So active GNDT users aren’t idled.
Self-killed.—Rodney.
Adminned at 15 Oct 2008 09:39:15 UTC
In rule 1.2, change:
entry or comment
to
entry, comment, or GNDT comment
So active GNDT users aren’t idled.
posted by Rodney at 13 Oct 2008 20:44:00 UTC Comments (9)
BlogNomic is an online Nomic: a self-modifying game where changing the rules is part of the game. Players make blog posts proposing additions or alterations to the ruleset, discussing and casting votes in the comments: if enough vote in favour, the rules are changed and play continues.
The game has been running since 2003 and resets every month or so. Have a look around the wiki for more information and history. New players are always welcome and can join in the game at any time.
BlogNomic is powered by pMachine ExpressionEngine.
1.1019
Comments
Darknight: he/him
SPBM:
Bucky:
Rodlen:
SPBM:
laziness shouldn’t be the answer to a positive and active idea for the game
Kevan: he/him
These guys are volunteers. If you make it harder to check for idle players, they’ll naturally check less often. This is bad for the game. If you chide them for “laziness” and demand that they check just as frequently, then they’ll just resign from being admin and maybe ask you to volunteer instead. This is also bad for the game.
(For anyone who doesn’t know, the current idle check is just a matter of working out the date seven days ago, and clicking quickly through people’s ExpressionEngine profiles in the “Active Players” list, to see their last comment/post time.)
This could be okay as a dynastic rule in a particularly GNDT-heavy, voting-light dynasty. But in the majority of games, if you’re active then every proposal is patiently waiting for quorum on your behalf, and it’s polite to at least vote.
arthexis: he/him
Yoda:
What Kevan said…
Rodney: