Proposal: Reform the Coinage
Self-killed. Josh
Adminned at 15 Mar 2020 07:22:49 UTC
Amend the text of the rule Money, Prestige and Power to read as follows:
Noblemen have three resources: Money, Prestige and Power.
Players have unlimited Money, so the Money that they spend is tracked as Debt. Debt is tracked privately by Louis XIV and defaults to zero. At any given time, the Nobleman who has accrued the greatest Debt (or all such Noblemen, in the event of a tie) may not post a Declaration of Victory. If they do then Louis XIV may mark it as failed at any time. Debt must be a non-negative integer. For the purposes of all dynastic rules, “spend Money” and “increase Debt” are considered to be synonyms. No action that requires the spending of Money may be considered complete unless Louis XIV has been privately informed that it has taken place and has acknowledged that the relevant impacts upon Debt have been incorporated.
Prestige is the relative status enjoyed by each Nobleman relative to their contemporaries. It is tracked in the Noblemen page of the wiki and defaults to the median value held by other Noblemen. It must be a non-negative integer.
Power is the ability of a Nobleman to enforce their will. It is tracked on the Noblemen page of the wiki and defaults to zero. It must be an integer but may be positive, negative or zero.
Add a new subrule to this rule, entitled Weightings:
Money, Prestige and Power have values (or ‘weightings’) relative to each other based on abundance and scarcity. These values are tracked on the Noblemen page of the wiki. By default, each of the resources has a weighting of 1.
Whenever an Auction Post is closed, Louis XIV should carry out the following Atomic Action:
- If the highest amount of Money spent on an Item was more than twice the lowest positive amount of Money spent on that Item then he should reduce the weighting of Money by 0.1. If the highest amount of Money spent on an Item was within 10% (rounded down) of the median amount of Money spent on that Item then he should increase the weighting of Money by 0.1. If both of these are true then he can skip this step entirely.
- If more than 50% of the Prestige gained as a result of all items won in the Auction has been gained by a single Nobleman then he should increase the weighting of Prestige by 0.2.
- If, after all bids are resolved, the mean amount of Power held by all Noblemen is less than zero, he should reduce the weighting of Power by 0.1. If it is positive he should increase it by 0.1.
In the rule called Auctions, change “the highest bid of Money plus Power” to “the highest bid of Money plus Power, each respectively multiplied by their weightings,”.
Some tidying up, and making a sinple market by which the value of resources can shift over time, depending on how heavily they get used.
Note that I intend to make excessive lack of Power very, very bad, so don’t go spending too much Power at this stage in the game, eh
Kevan: he/him
Hmm, the Weighting modifiers all feel a bit arbitrary, and difficult to plan around.