Tuesday, December 15, 2009

Proposal: Release, version 2

Self-killed.—alethiophile

Adminned at 16 Dec 2009 16:57:07 UTC

Add the following to the end of Rule 2.4, ‘Djinni in a bottle, baby’:

If an Adventurer causes the Djinn to leave the Lamp, and that Adventurer did not last cause the Djinn to enter the Lamp, then that Adventurer may add 3 to his Wishes within 24 hours.

Remove the following text from Rule 2.4:

If anything causes the Djinn to be inside the Lamp, he shall remain there for 24 hours, at which point he shall be outside the Lamp.

If either the proposal “Synonyms” or the proposal “There’s only one Wakukee” has passed, then replace all instances of ‘Djinn’ above with ‘Djinni’.

Follow-up to the Release proposal. It’s the Adventurer’s responsibility to change his Wishes in GNDT. Also, the removed text contradicts the additions in that it essentially specifies the method by which the Djinni leaves the Lamp (requires it to remain for 24 hours, then immediately leave).

Comments

redtara: they/them

15-12-2009 02:18:21 UTC

for

Klisz:

15-12-2009 03:37:48 UTC

for

Scaramouche:

15-12-2009 05:11:23 UTC

for

Bucky:

15-12-2009 07:12:19 UTC

against  due to the importance of being the one to free the Djinni

Josh: Observer he/they

15-12-2009 07:27:17 UTC

against

Kevan: he/him

15-12-2009 09:09:32 UTC

imperial

Ornithopter:

15-12-2009 09:39:34 UTC

for

SingularByte: he/him

15-12-2009 10:56:30 UTC

for

Darknight: he/him

15-12-2009 12:57:28 UTC

imperial

alethiophile:

15-12-2009 13:59:08 UTC

Vote is 6-2, with 2 unresolved DEFs.

Oze:

15-12-2009 15:51:32 UTC

for

Falkuon:

15-12-2009 16:33:00 UTC

for

Hix:

15-12-2009 17:09:45 UTC

against DNE

NoOneImportant:

15-12-2009 17:10:42 UTC

for

We can go ahead and make it REALLY hard to release the Djinn and then this has almost no effect…

Or we could make it ridiculously easy and let everyone get loads of wishes. ;) MWAHAHAHAHAHA!

TrumanCapote:

15-12-2009 17:54:17 UTC

imperial

Wakukee:

15-12-2009 21:30:19 UTC

No loads of wishes. If you propose an extremely easy way to release the Djinn, say more than once per 2 weeks per player (unless everyone is out of wishes), then I will veto it. I have no objection to this, as long as it doesn’t cheapen wishes too much.

redtara: they/them

15-12-2009 22:49:32 UTC

Passing 9-3, 3 unresolved DEF.
Quorum is 13.

digibomber:

16-12-2009 05:45:52 UTC

against
Cap max number of wishes an adventurer may receive

spikebrennan:

16-12-2009 15:55:07 UTC

against

ais523:

16-12-2009 16:05:19 UTC

against I’m worried that this may too easily lead to infinite wish loops.

NoOneImportant:

16-12-2009 19:32:03 UTC

Looks like it’s failing now.

Ornithopter:

16-12-2009 20:23:09 UTC

against CoV
Per ais. see: First Dynasty of Cayvie.

NoOneImportant:

16-12-2009 20:32:30 UTC

against

On reflection, 3 new wishes is a bit much… I might support one with only 1 wish granted.

Nausved:

16-12-2009 22:59:30 UTC

imperial

SingularByte: he/him

16-12-2009 23:34:26 UTC

CoV against

alethiophile:

17-12-2009 00:20:51 UTC

OK, it looks like this will fail. I think 3 wishes is good, as long as it’s made hard to release the Djinni—or hard to put him in the lamp in the first place. Is the idea sound? Any other thoughts as to how to change this?

NoOneImportant:

17-12-2009 00:23:22 UTC

I’m worried that people will figure out a way to wish the Djinn into and out of the bottle. Even if we try to prevent it, and even if that takes two separate wishes, someone might be able to do it. And, since you’d get a net +1 wishes as a result, there’s the potential for infinite wishes. Therefore, I’d be opposed to any scheme involving +3 wishes.

alethiophile:

17-12-2009 00:55:14 UTC

against S/k.