Call for Judgment: Remote Lotto Entry?
Passes 6-0 with a quorum of FOR votes. -Bucky
Adminned at 08 Jul 2016 03:05:33 UTC
WHEREAS the rule Raffle says “Whenever a Scribe is in the Lottery Room, as a weekly action that Scribe may “Write their name on a ticket””
and WHEREAS GenericPerson did attempt to Enter Raffle,
and WHEREAS GenericPerson was in the Scriptorium at the time,
Remove GenericPerson from the Raffle’s Entry List. If they won the Raffle before this CfJ was enacted, confiscate the Paper they won.
The 1 paper has already been refunded by GNDT-dispute, but that doesn’t work for the ruleset.
Comments
Larrytheturtle:
I mean, if it was an illegal entry, then he illegally edited the ruleset and you should be able to edit it back to reflect the true gamestate without cfj?
RaichuKFM: she/her
The platonic gamestate is what it is whether the Ruleset reflects that or not, but, the Ruleset doesn’t have a clause referring to fixing illegal edits of itself, I don’t think?
But there is such a clause for the GNDT.
Larrytheturtle:
Larrytheturtle:
Well, it does for the gndt. Not the rest. That is weird and kinda silly and we should change that.
Izzoboetam:
Clucky: he/him
though I don’t understand why you couldn’t just update the ruleset page as well…
Previously, gamestate was that Person had attempted to perform an action (enter the lottery) that they weren’t allowed to do
Now, gamestate is such that Person has attempted to perform an action (randomly add their name to the lottery list) that they aren’t allowed to do.
If this fails, we’ll arguably need another CfJ to reset Person’s paper to 12. Would’ve been better to either leave it at 12 and have the CfJ reset the whole action, or reset the whole action and if Person disputes, then they can use a CfJ to resolve
Clucky: he/him
If someone illegally passes a proposal and edits the ruleset as a result, I can change that and reset the ruleset. how is this any different?
Larrytheturtle:
You legally can’t do that. The ruleset has no clause saying you can undo illegal edits. It is kinda a problem actually. I never realized it before just now while looking at it because of the CFJ.
Clucky: he/him
if an action isn’t allowed to be done, i’m not sure why you need a rule to undo the doing of that action.
Clucky: he/him
like, its probably a good thing to clarify. but I don’t think its illegal to revert illegal ruleset changes
Bucky:
I think there *is* a platonic ruleset that can’t be illegally modified. But I also think serious disputes about the state of the Ruleset should be handled by CfJ rather than admin fiat.
RaichuKFM: she/her
Yeah.
And possibly leaning towards more CfJs than strictly necessary is a lot better than leaning towards fewer, I think.
I think the existence of the platonic ruleset is implied by “The Ruleset and Gamestate can only be altered in manners specified by the Ruleset.”, (thus, illegal changes didn’t happen, because they can’t) but actually being able to fix the appearance of gamestate to match the actual, platonic gamestate is fuzzy, except in the case of the GNDT.
Clucky: he/him
CfJs are an unnecessary hammer at times though. In a case like this, I feel like there is no actual dispute. Person just misread the rules. Once they get on, I imagine they’ll agree with Bucky’s interpretation. I feel like we should only have to use CfJ’s when two player actually disagree on a interpretation of the rules.
RaichuKFM: she/her
If fixing something can only legally be done by CfJ,
Then, even if everyone would unanimously vote FOR such a CfJ,
It still needs to be made to legally fix the thing.
Bucky:
Incidentally, the Lottery Room isn’t a real location.
GenericPerson: