Proposal: Respect for History
Self-killed. -RaichuKFM
Adminned at 15 Jul 2016 00:18:40 UTC
I Prepose a new rule, called Historical Rules.
If a rule is older than eleven days, the rule is Historical. A rule that is Historical must pass two proposals to be changed. The second proposal must be title must be “XXX 2”, where XXX is the title of the original preposal. If it fails either time, it is not enacted. If it passes both, it is enacted as normal, and the rule that was changed is no longer Historical, and it becomes historical again after two weeks. For the purpose of the enactment of the first proposal, the first preposal supersedes the text “
If the admin enacting a proposal reaches a step which cannot be applied immediately (eg. “two days after this proposal enacts, Scribe A gains 1 point”), that step is ignored for the purposes of enactment. Once a proposal has been enacted, it can have no further direct effect on the gamestate.”
The proposals must not be pending at the same time, and may not be enacted on the same day.
GenericPerson:
Note: While the sentiment of protecting older rules is one I would not be completely opposed to, I’m not sure this is the way to go about it. I can’t help but feel like this will only serve to force players to make use of two proposal slots at once as a work around. This is especially an issue for rules from past dynasties, which will almost certainly require changes for compatibility/usability. 11 days also seems somewhat arbitrary. Finally, this line in the clarifications part of the ruleset might be an issue. “If the admin enacting a proposal reaches a step which cannot be applied immediately (eg. “two days after this proposal enacts, Scribe A gains 1 point”), that step is ignored for the purposes of enactment. Once a proposal has been enacted, it can have no further direct effect on the gamestate.”