Saturday, April 05, 2025

Proposal: Reverse Equity

In “Announcements of Attainment”, change “provided that they have an Equity that is at least 3 times greater than the Float” or ““provided that they have an Equity that is at least 2 times greater than the Float” (whichever exists in the rule) to ““provided that they have an Equity that is at least 5 times greater than the Float”.

Set the Standard Reward to 2.

For each Nomicer who was Active at 20:47:54 on April 1 2025, set that Nomicer’s Joker count, Disc Count, and Equity to match the value that it had on the tracker at that time.

For each Nomicer who was not Active at that point in time, set that Nomicer’s Jokers to 3, set that Nomicer’s Discs to 3, and that Nomicer’s Equity to 9.

Change the history of the gamestate by considering all Reinitialisation actions this dynasty to not have been performed.

This reverts most of the gamestate to a point immediately before the first Joker spend of the dynasty (which I performed as part of a sequence to trigger Lacuna) – the idea is that players generally spent their Jokers only because they thought we were in endgame, so if we revert the endgame we should revert the Joker spends too. It also reverts the AoA timer back to its original value, to prevent immediate secondary wins. The newly unidled players are given 9 Equity, because that’s the value a player would have started at if they had unidled at the time.

Comments

Clucky: he/him

05-04-2025 20:01:38 UTC

Undoing everything from a certain point feels really forced. Why not just play on from the state everything is at now?

ais523:

05-04-2025 20:11:30 UTC

@Clucky:

There are a few reasons.

Most importantly, because we’re reverting the Lacuna. The dynasty is designed to have nonrenewable resources, and players spent those during Lacuna on the basis that they were not going to have a chance to spend them later. As it is, very few players have any of those resources left, so if we continue from here, some major dynastic mechanics won’t function correctly.

Second-most importantly, those nonrenewable resources will be available for newly unidling players. So if a new player unidles they will have a huge advantage over everyone else.

More minor, the order in which the unidling players unidled mattered, giving players who unidled layer an advantage over players who unidled earlier. I subjectively think that it would be fairer to start all the newly unidling players on the same Equity count, rather than making the order matter, although I realise that not everyone will agree with this.

JonathanDark: he/him

05-04-2025 20:22:58 UTC

The question before is whether or not the timing of when people unidled, and the order in which they did so, is of enough strategic importance that it’s worth preserving as some sort of advantage going forward. I agree that the Jokers should be given back. I’m not sure on whether or not the starting Equity for the newer players is the right value. I have to think about that for a little more.

Clucky: he/him

05-04-2025 20:48:17 UTC

Is this even allowed per “Add any way to gain or remove Chips (sic) or Jokers, outside of Nomicers spending them to perform game actions.”?

ais523:

05-04-2025 20:51:47 UTC

Yes – it isn’t adding a way to gain or remove discs or jokers, it’s simply directly gaining them. There’s no rule being added to the ruleset to make it possible.

Clucky: he/him

05-04-2025 21:55:02 UTC

against ) in case the proposal isn’t valid, and b) because I think “Killing Joke” is a better fix for the same underlying problem. (It’s going to be very easy to determine whether the Proposal is valid or not – it changes Jokers and that is against the rules.)

Darknight: he/him

05-04-2025 22:25:43 UTC

imperial

JonathanDark: he/him

05-04-2025 22:26:55 UTC

Changing Jokers as an instructional part of a Proposal is not against the rules.

Adding a way, e.g. adding some sort of method to the rules to allow the gain of Jokers, is against the rules.

I’m finally settled on the Equity setting for the newer players.

for

DoomedIdeas: he/him

05-04-2025 23:31:37 UTC

for It’ll be more than a little painful for me, but I find this a good resolution if we do play on.

Raven1207: he/they

06-04-2025 08:53:57 UTC

imperial

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