Monday, December 08, 2014

Proposal: Right On, Commander

Times out and fails 2-2. -Bucky

Adminned at 10 Dec 2014 16:25:21 UTC

To the rule “Local Maneuvering”, add:-

A Shuttle may spend 2 Fuel to Hover. On doing so, it increases its Orbit Number by one. The Shuttle may then optionally perform a single Knock-On Action.

There’s going to be too much of a gulf between lucky players and unlucky players on Ganymede, when the unlucky ones have to make a whole extra 20-segment orbit to take a second run at a missed target.

Comments

Bucky:

08-12-2014 17:58:48 UTC

Note: This is not frequency limited.  A Shuttle can burn 10 Fuel to hit all of Io at once.

Kevan: City he/him

08-12-2014 18:10:27 UTC

Oh, I’d forgotten we had a “one action per thruster every 20 untracked hours” clause. Let me try repealing that.

Kevan: City he/him

08-12-2014 19:47:31 UTC

Second thoughts, maybe people like their daily action grind. I’ll leave this up all the same - 10 Fuel to hit the five corners of Io in a specific sequence seems unlikely to be much of a bargain.

Bucky:

09-12-2014 04:10:39 UTC

Tentative against , would like input from other players.

Sylphrena:

09-12-2014 05:44:55 UTC

I feel like having a time delay is mostly useful for transparency’s sake (it makes it easier for others to know what you’ll be doing soon). I’m honestly not sure how important transparency is to the game.

imperial

ayesdeeef:

09-12-2014 16:15:52 UTC

for I like the easy way to use fuel and maneuver.