Sunday, May 05, 2024

Proposal: Risky Business

Reached quorum 6 votes to 0. Enacted by Kevan.

Adminned at 06 May 2024 11:20:31 UTC

Enact a subrule to “The Thieves” called “Injury”:-

Each Thief has a list of publicly-tracked Injuries, from the following possibilities, some having an Effect to those who suffer them:

{| class="wikitable"
! Injury || Effect
|-
| Body || None.
|-
| Foot || If your Plan is Scout or Leap during a Health Check, it is set to Rest.
|-
| Hand || If your Plan is Standard, Pocket or Scout during a Health Check, it is set to Rest.
|-
| Head || You may not take dynastic actions. Your Plan is always set to Rest during a Health Check.
|}

Add a “Plan” of “Leap” with the Effect of “You gain a random Injury and the City adds an additional Possession to the Haul.”

Add a “Plan” of “Rest” with the Effect of “You lose a random Injury if you have any.”

Add an additional step to the start of the Burglary atomic action:

* Perform a Health Check

Florins and Notoriety are feeling quite tightly connected, we could probably use an additional player variable.

Comments

JonathanDark: he/him

05-05-2024 21:37:31 UTC

Sure, let’s see how it plays out

for

4st:

06-05-2024 01:14:09 UTC

for

Clucky: he/him

06-05-2024 04:22:26 UTC

for

Juniper.ohyegods: she/her

06-05-2024 07:29:30 UTC

for

NadNavillus: he/him

06-05-2024 10:00:20 UTC

for