Wednesday, November 16, 2011

Proposal: Routes That Talk To Each Other

Quorum at 12-1 (11-1-1). ~~Chronos Phaenon

Adminned at 18 Nov 2011 09:40:41 UTC

Add a new Rule to the Ruleset.  Call it “Route Descriptors” and give it the following text:

A rule that defines a Route can contain an explicitly labled list of Tags.  If it does, each Route it defines has those Tags.  If a Route would otherwise have no Tags, it is considered to be GENERIC.  Tags for a Route should be selected from the following list, in accordance with the guidelines presented in that list.
Tags:
*CASH (suitable for Routes whose only effect is to increase the Cash of one or more Drivers)
*AGGRESSIVE (suitable for Routes that have negative effects on other Drivers)
*DEFENSIVE (suitable for Routes that directly mitigate the effects of AGGRESSIVE Routes)
*TEAMWORK (suitable for Routes that have positive effects on other Drivers)

Append the text “Tags: CASH” to the end of the rules “Downtown” “Suburban” and “Airport”.

This lets us write Routes that affect specific categories of other Routes.  Note that while Bad Neighbourhood would be an AGGRESSIVE route, it won’t exist when this passes.

Comments

Clucky: he/him

16-11-2011 19:05:57 UTC

for

scshunt:

16-11-2011 19:10:35 UTC

for

Spitemaster:

16-11-2011 20:25:20 UTC

for

Prince Anduril:

16-11-2011 22:25:14 UTC

against

ChronosPhaenon:

16-11-2011 23:23:47 UTC

imperial

Murphy:

17-11-2011 00:02:35 UTC

for

Ornithopter:

17-11-2011 00:48:31 UTC

for

PBURNS:

17-11-2011 03:50:36 UTC

for

SingularByte: he/him

17-11-2011 07:10:54 UTC

for

Kevan: City he/him

17-11-2011 13:28:35 UTC

for

ais523:

17-11-2011 14:25:50 UTC

for

lazerchik:

18-11-2011 03:33:55 UTC

for