Monday, September 22, 2014

Proposal: Safe Kick

Fewer than a quorum of players not voting against, 3 to 5. Failed by Kevan.

Adminned at 24 Sep 2014 01:41:10 UTC

Replace “If a Player has the Ball, they may Kick the Ball by making a GNDT comment naming a Player (other than themselves, and who has a Position) to be a target Player and rolling DICE3. If the result of the die roll is 1, ownership of the Ball is transferred to the target Player. If the result is 2, ownership of the Ball is transferred to a random Player who has the target Player’s position (excluding the Kicking Player). If the result is 3, the Ball becomes Out of Play and is removed from any Player’s possession.” with:-

If a Player has the Ball, they may transfer it to any other Player by updating the GNDT; this action is known as a “Kick”.

I’m not sure that this randomness (1/3 chance of simply resetting the Assists, 1/3 chance of going to a player who might be inactive) is very interesting in practice. Deciding who to kick to is a significant decision even without it.

Comments

RaichuKFM:

09-22-2014 10:59:22 UTC

for

Bucky:

09-22-2014 16:10:28 UTC

imperial

Teninten:

09-22-2014 23:26:09 UTC

against

Doctor29:

09-23-2014 00:14:44 UTC

for

Sprucial:

09-23-2014 01:26:28 UTC

imperial

Sylphrena:

09-23-2014 01:49:46 UTC

against I’m thinking of making a scoring mechanism that makes the possibility of losing assists more interesting. I don’t really like option 2, but I feel like having a chance of losing all assist could be interesting with the right ruleset to back it up.

ayesdeeef:

09-23-2014 14:54:13 UTC

against Allright Sylphrena, run with it.