Proposal: Sea and Field Scoring
Timed out and failed, 3-1, with two unresolved DEFs. Josh
Adminned at 03 Oct 2020 20:45:28 UTC
Change:
As an action with a Time Threshold of Round 15, an Island who is not Dying may achieve and declare victory, if every one of their Habitability scores exceeds the corresponding Habitability score of each other non-Infested Island.
To:
An island’s Ecology is calculated as follows:
*add 5 for each habitability greater than all other island’s habitability of that type
*add 3 for each habitability greater than all other island’s (except one) habitability of that type
*add 1 for each habitability greater than all other island’s (except two) habitability of that typeIf it is round 15 or later and an Island has an Ecology greater than all other islands when Gaia progresses time, that island has achieved victory.
remove: “An Island with one, and no more than one Habitability that is greater than any other Island’s, with the rest of their Habitabilities below the Island average for that Habitability, is Infested. “
I think this method retains the spirit of maximizing different ecologies, while making winning the game a little easier. The method of scoring is inspired by swim meet scoring, but I think similar methods are used for track and field and other situations where a team sponsors different competitors in different races.
Madrid:
Except which one/two?
I like the intent very much, but I’d prefer if Ecology was easier to compute on the fly. It’s possible to make a bot for what you’re going for admittedly, but I’d prefer not to have to need to resort to that.