Monday, December 12, 2022

Proposal: Search for Secrets

Vetoed. — Quirck

Adminned at 12 Dec 2022 18:13:19 UTC

Add a subrule to “Mansion Phase” named “Secret Passages”, with the following text:

During the Mansion Phase, if an Explorer’s Ploy or Planned Action without a Ploy is to Walk or Peek in a direction where their Room has no Connection, the Narrator may Expose a Secret Passage prior to Revealing the Consequences. They add a Connection to that Room in that direction, and may create a new Room to serve as the other end of that Connection.

If the Narrator declines to Expose a Secret Passage for a given Room-Direction pair when they would be allowed to, they shall not Expose a Secret Passage for that Room-Direction pair during any subsequent Mansion Phase, and should notate on the Mansion Map that the direction has been checked in that room.

This lets the Explorers influence which direction the Mansion expands in. It also, for once, lets them do actual exploration.

Comments

SingularByte: he/him

12-12-2022 07:47:07 UTC

What happens if they add a connection but decline to create a new room?

Josh: Observer he/they

12-12-2022 10:12:32 UTC

against Mm, unless there’s a response to the objection SingularByte raises I can’t see how this works.

Darknight: he/him

12-12-2022 10:59:52 UTC

against

SingularByte: he/him

12-12-2022 11:12:23 UTC

I don’t necessarily see it as a catastrophic failure, we just need to either fix it or have the Narrator avoid the broken option.

for

quirck: he/him

12-12-2022 11:27:12 UTC

against but will vote for the fixed version

Kevan: he/him

12-12-2022 12:14:05 UTC

Since Connections are defined as “Each Room may have Connections to other Rooms”, I don’t think the game universe can have a Connection that isn’t attached to at least two rooms. If the Narrator did decline to create a new room, it would default to the alphabetically earliest room that could accept a Connection in that direction as fallback.

imperial since the bug requires the Narrator to act perversely and is easily patched.

Brendan: he/him

12-12-2022 15:59:47 UTC

imperial

JonathanDark: he/him

12-12-2022 16:04:43 UTC

veto

I would have allowed it to go on, but there’s enough votes against already that I’m not going to keep it lingering. Based on recent voter activity, I doubt that there will be a resurgence of votes for.

Let’s just go ahead and kill this one and give Bucky a slot back to fix it.