Proposal: Searching for Improvements
Passes 9-0. Enacted by Brendan.
Adminned at 18 Jan 2022 04:35:42 UTC
If the subrule “Research & Development” does not exist, this proposal does nothing.
Add to the rule “Boring Box Company” the following:
Research Inspiration is an integer tracked on the Company Portal. It defaults to 0 and can only be changed as described in the subrule “Research and Development”.
In the subrule “Research & Development’’ change the 2nd step of the Atomic Action to research a box to read the following:
* Divide the result by 10 then add Research Inspiration to determine the value for the new material.
Add to the subrule “Research & Development” the following
* Set Research Inspiration to 0.
As a Weekday Action, an Employee may study existing box materials by performing the following atomic action:
* Roll NDICE(5N) where N is the number of materials already on the materials table, divided by 5, rounded down.
* Increase Research Inspiration by the result of the highest roll.
* If the rule “Equity” exists, then increase by 1 the Options of each Employee in their own Department. If it does not, then any player may remove this step from the ruleset.
R&D was going to quickly hit a dead stop, rules as written. There’s a hard cap on the number and quality of materials we can make and rerolling the same numbers doesn’t do anything like it does for the other departments, so I figured I could correct both in one swing.
Snisbo: she/they
I immediately see that we weren’t going to hit a dead stop. I still think R&D will run out of option much sooner than the others, so I’m leaving this up.