Friday, November 15, 2013

Proposal: Sedition

Times out and fails 1-7 -Larrytheturtle

Adminned at 17 Nov 2013 13:45:46 UTC

Create a new Rule, “Rebellion”, containing the following:

As a Weekly Communal Action, any Oligarch with fifty or more Power may decrease the Despot’s Power by the number of Seditious Oligarchs, and give each Seditious Oligarch 10 Power. If a Loyal Oligarch does this action, they also gain 20 Power, and the Despot loses an additional 5 Power.

There should be a way to attack the Despot’s power directly, and for Seditious Oligarchs to gain power. Something to note, however, is that the Despot can prevent this from happening by Exiling or Raiding all Seditious Oligarchs. This also gives an incentive for Loyal Oligarchs to take such an action, and as such gives an incentive for the Despot to be careful who they trust.

Apparently I’m the only one bothered by the fact that there isn’t a reliable (Stealing from others is unreliable) way to gain Power except not annoy Josh, except that if noone annoys him his Power will never decrease? Josh, if you want anything to happen, you’re going to have to allow some opposition.

Comments

Larrytheturtle:

15-11-2013 20:14:56 UTC

for

Josh: Observer he/they

15-11-2013 20:59:33 UTC

Mechanics that directly attack me are off the table, and I’ll drop character for a second and tell you for why: It’s just bad game design. The thing that had to be remembered is that I can’t win the game. As the emperor, I’m just a framing device, and one with a limited lifespan to boot. Mechanics that directly attack my power are problematic for three reasons. First, it erodes the core mechanic of the dynasty, which is NOT sedition vs despot - it’s sedition vs loyalists, a fact the this far the loyalists have been substantially better at exploiting. Second, if the game is just a pinata-whacking contest in which the only viable or worthwhile mechanic is to hit me and hope you’re the one whose in the lead when I pop is boring at best and grindy at worst. Third, it’s thematically unsatisfying - rebellions tend to attack leaders through flipping their proxies, not through direct attacks.

Aside from all that, seditious oligarchs now have flunky actions to gain power, and if any of you had the ambition to expand those then that would be a sensible direction that I wouldn’t oppose. Repeatedly posting this in the hopes that I’ll let it through eventually is futile, though. Not because it’s in character, but because it’s a bad rule, because it makes for a dull game. Have some new ideas and we’ll talk about it.

against , with a veto obviously to follow if it needs it.

Bucky:

15-11-2013 21:13:14 UTC

imperial

Larrytheturtle:

16-11-2013 13:10:15 UTC

against I can see how it is a bad mechanic so I’m going to change my vote. I think the real point of this proposal was just to cause you to spend a veto. I don’t like how you say it is Sedition vs Loyal when for that to work you would have to not be on a side. You obviously side with loyalist, which is fine, but is does make it sedition vs you, as well as vs the loyalists.

Also it isn’t really fair to say the loyalist side has been better at exploiting it when the sedition side has been legislated against by a the person claiming to not be involved. I do agree the game is about being on top when it all goes down though.

turtlemoon:

16-11-2013 17:39:39 UTC

imperial

Skju:

16-11-2013 20:15:41 UTC

against

“Also it isn’t really fair to say the loyalist side has been better at exploiting it when the sedition side has been legislated against by a the person claiming to not be involved.”
Although I suppose that universal fear of an overly-serious ruler is the challenge of this dynasty and what makes it fun.

Larrytheturtle:

16-11-2013 20:40:24 UTC

I don’t disagree with you skju, I actually like this dynasty and have nothing against it,I was just saying that it is unfair of Josh to say that the dynasty is “NOT sedition vs despot - it’s sedition vs loyalists”. That only works if the Emperor is Impartial. The Emperor being on a side can be fun and I actually like it, he just can’t be mad when the other side tries to strike back at him.

Josh: Observer he/they

17-11-2013 08:36:00 UTC

Sure, and I certainly court that. I guess there does need to be a clear way of signaling the difference between “I oppose this in my role as Chief Dick” and “I oppose this as a concerned player of the game”.

Purplebeard:

17-11-2013 10:33:54 UTC

against

Kevan: he/him

17-11-2013 11:26:56 UTC

against