Proposal: selective looting
reached quorum 4-0 enacted by card
Adminned at 27 Feb 2018 04:43:55 UTC
Change “If a Resident is Knocked Out when the Government makes a Crate Post, then the post’s Crate may - instead of the contents it would usually be generated with - contain all items from all the inventories of all Residents who are Knocked Out at the time of the Crate’s creation (those items being removed from the inventories they are in). Such an alternate post is known as a Drop Post, and the Residents who were Knocked Out at the time of its creation are its Droppers.” to
If a Resident is Knocked Out when the Government makes a Crate Post, then the post’s Crate may - instead of the contents it would usually be generated with - contain all items from all the inventories of all Residents who are Knocked Out at the time of the Crate’s creation (those items being removed from the inventories they are in). Such an alternate post is known as a Drop Post, and the Residents who were Knocked Out at the time of its creation are its Droppers. If a Crate is discarded an not empty, the items which were not taken are added back into their respective inventories, resolving conflicts randomly.
with the possibility of someone being knocked out soon, i’d like to address this issue: resetting the inventory to empty seems like too large of a set back if someone were to collect enough items
Diabecko: