Proposal: Shall We Their Fond Pageant See
Times out and finally passes, 12-4.—Brendan
Adminned at 03 Dec 2010 15:22:39 UTC
Within the rule “Mortals”, replace every instance of the phrase “Optimus Divinity” with “Imperatrix”.
Add the following paragraph to the rule “Piety”:
As a weekly action, a Divinity may Manifest, and add X to their Prominence.
Add a new subrule to the rule “Influence”, called “Playthings”, with the following text:
As a weekly action, if no other Divinity has done so within the past 12 hours, a Divinity may meddle with a mortal by spending V Prominence to create a Story Post with the title “Meddling with MORTAL’S NAME,” where MORTAL’S NAME is the name of any mortal from the Mortals wiki page. This is called a Meddling Post, and the mortal in question is called the Plaything. The Divinity shall also note the spheres of Influence to which that mortal is vulnerable as flavor text. No Divinity may meddle with a mortal if that mortal has been a Plaything within the past 24 hours.
Divinities may join in by posting a comment on the Meddling Post. Should a Divinity comment more than once on any Meddling Post, all their comments on that post are considered illegal.
- If the comment includes the word “Torment,” the Divinity Torments the Plaything. If the Divinity has a Negative Influence in one of the spheres affecting the Plaything, they may increase their Prominence by up to V.
- If the comment includes the word “Uplift,” the Divinity Uplifts the Plaything. If the Divinity has a Positive Influence in one of the spheres affecting the Plaything, they may increase their Prominence by up to X.
Note that no such action may increase a Divinity’s Prominence beyond the limits set in the rule “Piety.” No Divinity may both Torment and Uplift in the same comment.
When 24 hours have elapsed since the Meddling Post was created, the meddling is ended, and no further comments may be made on it.
If any Divinities Uplifted the Plaything, the one among them with the lowest Prominence when the meddling ends becomes the mortal’s Patron. If any Divinities Tormented the Plaything, the one among them with the highest Prominence when the meddling ends becomes the mortal’s Nemesis. If no Divinities Uplifted the Plaything or if no Divinities Tormented the Plaything, when the meddling is finished, the Plaything has no Patron or no Nemesis, respectively. In the case of ties for Patron or Nemesis, the Plaything has no Patron or no Nemesis, respectively.
If the proposal “Ozymandias” passed, add the following text to the rule “Playthings” as well:
Within 24 hours of the end of a given meddling:
- If the Plaything has a Patron, the Patron may set the Plaything’s Legacy to their Old Name.
- If the Plaything has no Patron but has a Nemesis, the Nemesis may set the Plaything’s Legacy to their Old Name.
Boiled down: we can pick mortals to toy with, and either torment them or uplift them. Of the two, uplifting gets you more Prominence, but you’ll want to be either a high-Prominence tormentor or a low-Prominence Uplifter to get their Legacy slot.
FuzzyLogic:
Though I don’t see how anyone will ever get the Legacy slot by Tormenting since the Patron seems to take precedence over the Nemesis