Proposal: Shutting You Down from the Top
Vetoed. -scshunt
Adminned at 18 Mar 2012 21:37:43 UTC
Append the following text to the rule entitled “Resources”
The Courthouse: When a player influences the Courthouse they gain 1 power. In addition, during the next cycle, they may send the Net a message containing a list of institutions, each with a Player whose Direction will be ignored for that institution that Cycle. The same player may not be ignored for multiple insitutions in a Cycle; any message which would cause this to occur is ignored entirely. At the end of each Cycle, the Net is encouraged to post this list to the Blog.
Append the following text to the rule entitled “Resources”
The Mob: When a player influences the Mob all other players lose 25% of their total credits at the start of the next cycle. The player who influenced the Mob then gains half of these credits and loses 10% of that number of credits in Power. If the player does not have sufficient Power this institution has no effect during the cycle.
This creates two new institutions, the Courthouse, which allows you to ban players from bidding on certain institutions, and the Mob, which allows you to steal credits from other people in exchange for losing some of your power.
southpointingchariot: