Proposal: Sleep deprivation
Reached quorum 7 votes to 1. Enacted by Kevan.
Adminned at 14 Sep 2011 01:40:46 UTC
Amend the rule “Eating and Sleeping” from:
When a Survivor Falls Asleep, he increases his Sanity by the number of times he has been Exhausted since he last Fell Asleep.
to:
When a Survivor Falls Asleep, he increases his Sanity by half the number of times he has been Exhausted (rounded down) since he last Fell Asleep.
I think it’s high time that sleep deprivation took its toll. This doesn’t stop people not sleeping to protect their items (which is fair enough), but it should have consequences for Survivors’ sanity in the long term.
Kevan: he/him