Tuesday, February 27, 2007

Call for Judgment: Slow down? Who cares!

It has a quorum of FOR votes and more than half of the cast votes are in favour.  The game proceeds as normal with proposals “Motions” and “Victory Conditions” remaining passed.

It’s worthwile to note that if this CfJ had not passed, nothing would have happened either, since failed CfJ’s have no effect…—Chronos

Adminned at 27 Feb 2007 03:09:48 UTC

Technically, 12 hours have not passed sense Chronos made his proposals, so they could not be passed.

If this CfJ passes, then the game will proceed as normal with proposals “Motions” and “Victory Conditions” remaining passed.
Elsewise “Motions” and “Victory Conditions” will instead be reset to pending and all actions taken as a result of these two rules will actually mean nothing(because the rule should’ve never passed).

The 12 hour rule is good, but I doubt anyone has shoving this under the rug—lets just make it official, ok?

Comments

spikebrennan:

27-02-2007 02:57:23 UTC

for

Amnistar: he/him

27-02-2007 03:00:58 UTC

for

BabylonJasmine:

27-02-2007 03:01:57 UTC

for

Seebo:

27-02-2007 03:44:54 UTC

for

Clucky: he/him

27-02-2007 03:46:21 UTC

for

Axeling:

27-02-2007 06:44:09 UTC

for

viewtyjoe:

27-02-2007 08:11:29 UTC

for

Josh: Observer he/they

27-02-2007 09:53:15 UTC

against I go to sleep, I wake up, and this is what I’m faced with? Good grief.

Josh: Observer he/they

27-02-2007 09:58:37 UTC

COV: for Eh.

ChronosPhaenon:

27-02-2007 10:37:23 UTC

for