Proposal: Slow Grind -> Fast Grind
Times out and fails, 3-6. Josh
Adminned at 26 Jun 2010 05:08:13 UTC
In the Rule entitled “” change the text
As a weekly action, an @ may attempt to Find the Stairs; to do this, they roll DICE6 in the GNDT. The attempt is successful if that @‘s Kills is equal or higher than the result of that die roll. If the attempt is successful, they increase their Dungeon Level by 1 and decrease their Kills to 0.
to
As a daily action, an @ may attempt to Find the Stairs; to do this, they roll DICE6 in the GNDT. The attempt is successful if that @‘s Kills is equal or higher than the result of that die roll. If the attempt is successful, they increase their Dungeon Level by 1 and decrease their Kills to 0. If the attempt is not successful, they Find Treasure.
An @ may not attempt to Find the Stairs if they have deliberately Fought a Monster or @ in the last 12 hours (being attacked by another @ doesn’t count).
Remove the following text from the Rule entitled “Combat”:
Whenever an @ successfully Finds the Stairs, they also Find Treasure.
Time to speed up the dynasty by a factor of two or three.
Kyre: