Proposal: Someone has been a bad boy
1-10, cannot be enacted without CoV -Darth
Adminned at 10 Apr 2010 12:32:55 UTC
Add the following to the list of task
Murder. The Colonist may spend 20 Energy, roll a DICE10 and pick another Colonist who is in the same location as him. If the result is five or less, the colonist whom he chose dies. Either way, if targeted Colonist does not have a job of “Outlaw”, any other Colonist could have reach the Colonist in five or fewer legal movement actions (regardless of energy costs) when the murder took place, and have not been killed themselves since the murder took place that Colonist may set the Occupation of the Colonist who performed the Murder task to “Outlaw”.
Add the following to the list of jobs
Outlaw: A colonist who is an outlaw may not change their job, even back to peasant. An outlaw may not perform any task which reduces the stockpile. As a weekly action, provided they do not already have a pending request for forgiveness, an outlaw may request forgiveness by making a story post with the title “Requesting Forgiveness” and, if desired, text containing why they should be forgiven. Every colonist who is not an outlaw may vote on the story post in the same manner as proposals. If after 48 hours, a majority of colonists who have voted on the proposal have voted in favor of it, the colonist who made the proposal shall have their job set to peasant. Otherwise, the request is denied and the colonist remains an outlaw. Either way, the request is no longer pending.
Probably has some holes in it. Feel free to point them out. Also not sure if the distance of five is too close or too far, but it seems about right. (As does the punishment for being an outlaw. Could be harsher I guess, as nothing really stops you from running around killing people. But also nothing stops other people from running around killing you)
Josh: he/they
For no better reason than that I was just enjoying having a wholly co-op dynasty.