Monday, November 26, 2007

Proposal: Soul Grind

Times out (9-4)
Enacted by Hix
(If you ask me, since the ruletext has been changed, the action described in this rule is now a _different_ action than it was before.  So you can put one up this week, even if you’ve already done one (or more) earlier this week.)

Adminned at 28 Nov 2019 11:20:29 UTC

Replace “daily action” with “weekly action” in the rule “Einherjar Candidates”.

Comments

Rodlen:

26-11-2007 17:26:02 UTC

against Most of the fun with this dynasty seems to be the Einherjar Candidates system.

Kevan: he/him

26-11-2007 17:46:24 UTC

Maybe it’s just me, but I’m finding it difficult to keep up with the rest of the game when a day’s proposals and alerts are hidden among up to six or seven candidate posts.

We’ve already got enough Einherjar for the game to be interesting; cutting new arrivals down to an average of one per day doesn’t seem like too heavy a limit.

Amnistar: he/him

26-11-2007 17:57:08 UTC

I’ve got a good idea to fix this for you, I think it’ll make things easier for you.

aaronwinborn:

26-11-2007 18:27:24 UTC

against

Shadowclaw:

26-11-2007 18:30:17 UTC

against

Josh: Observer he/they

26-11-2007 18:53:47 UTC

for If proposing Einherjar is most of the fun, then maybe we need some more fun? Just a suggestion.

Amnistar: he/him

26-11-2007 20:50:16 UTC

imperial Whichever hix prefers

Yoda:

26-11-2007 22:04:49 UTC

against

Darknight: he/him

27-11-2007 00:23:53 UTC

imperial

Bahro:

27-11-2007 01:08:38 UTC

for I agree with Kevan.

Clucky: he/him

27-11-2007 02:12:04 UTC

for It seems to me like the Einherjar should be plentiful early on, but not as munch later. Pretty soon everyone is going to have five and yet more will be created. Do we really want that?

Hix:

27-11-2007 04:28:43 UTC

for Reducing the clutter seems like a worthwhile effort at this point.

Chivalrybean:

27-11-2007 05:33:02 UTC

for Since it’s going to Weekly it seems.

Yoda:

28-11-2007 13:24:02 UTC

for