Wednesday, March 06, 2013

Proposal: Spacestations

Is unable to reach quorum and fails at 1-7. -Purplebeard

Adminned at 07 Mar 2013 00:07:14 UTC

Enact a new rule entitled “Spacestations”:

The Stellar Trade, Research, Intelligence, and Navigation Group (STRING) is an emerging decentralized collective that aims to replace the wounded beurocratic power structure as a more just and open regulatory body. As a new organization, it has built one Spacestation thus far but has plans for rapid growth.

Some Sectors have Spacestations in them. No more than one Spacestation can be in each Sector. Spacestations have their own rows in the GNDT, using the Name, Position, and Resources columns and leaving the rest with the value of “-”. A Spacestation’s name is the word “Station” followed or preceded by a unique modifier. A Spacestation’s Position is the name of the Sector that it’s in. A Spacestation’s value of “Resources” defaults to “-”. There is a Spacestation named Base Station in the Earth Sector.

Add Base Station to the GNDT.

Enact a new rule entitled “Credits”:

STRING has established a new currency for the Galaxy: the Credit, unencumbered by the past’s economic troubles, the minimal work required to mint it, or the shocking lack of a prior currency with the same name.

Every Captain has a number of Credits, tracked in the GNDT as a number with a maximum of four decimal places and defaulting to 0.

Give every Captain 100 Credits each.

Enact a new subrule of “Spacestations” entitled “Transactions”:

When in a Sector with a Spacestation, a Captain may buy or sell resources with the Spacestation. The Captain can sell a Resource in their possession by transferring the Resource to the Spacestation and gaining the number of Credits equal to the Spacestation’s current Value of the Resource. The Captain can buy a Resource that the Spacestation has by transferring the Resource to themself and losing the number of Credits equal to the Spacestation’s current Value of the Resource. Whenever a Captain buys or sells with a Spacestation, the Value calculation must be done before the transfer and the Value must be included in a comment in the GNDT action of the buying or selling.

A Spacestation’s Value for a Resource is equal to [the total amount of the Resource in other Spacestations and Captains’ possessions] divided by [the amount of the Resource in the Spacestation plus the number of Sectors with Spectral Type that corresponds with the Resource].

Something to do with Resources! We establish Spacestations, which we can do much much more with in the future, and Credits. Buy and sell Resources with Spacestations, profit from shuttling Resources from one Spacestation to another*, and play the market! Note that “transfer” is defined in the Glossary.

(*once more than one exists)

Comments

RaichuKFM: she/her

06-03-2013 17:34:10 UTC

imperial

Spitemaster:

06-03-2013 18:48:39 UTC

against If there exists 10 gold in possession of other captains, and I sell one to a Spacestation (let the number of sectors that produce gold be 5, for the sake of the example), then I get 2 credits (or 1.8, if you interpret the last paragraph as meaning other Captains).  Then, I buy it for 9/6=1.5 credits, earning me profit with no risk of anything.

RaichuKFM: she/her

06-03-2013 20:24:44 UTC

against Per Spitemaster.

Josh: Observer he/they

06-03-2013 21:49:32 UTC

against

Larrytheturtle:

06-03-2013 22:09:18 UTC

against

MurphEngineer:

06-03-2013 22:22:39 UTC

against due to complexity issues and per Spitemaster

Klisz:

07-03-2013 01:05:47 UTC

against

Skju:

07-03-2013 01:45:49 UTC

I find it extremely similar to the unbounded growth allowed by http://blognomic.com/archive/transport_tycoon/. Except it *is* bounded: Spitemaster’s exploit can only be done once, for a small profit. “Other” should refer to Captains too, making the gain even smaller (0.3333 instead of 0.5). Hopefully this can pass and we can patch the problem.

One idea: I considered only updating Values weekly, but didn’t know how to make that work in a coordinated way. Meanwhile, it’s thematic! The new market is young and unstable, and the galaxy runs on shady transactions.

Spitemaster:

07-03-2013 03:11:48 UTC

Actually, there’s nothing restricting it from being used an indefinite number of times.

Skju:

07-03-2013 03:37:06 UTC

Well, what it’s really doing is letting you get a small bonus profit for doing one extra action each time you sell a resource. So you could use it multiple times, but it only works once for each piece of gold, say. You could not, however, continue to use it with the same piece of gold to get an arbitrarily large profit.

quirck: he/him

07-03-2013 06:43:04 UTC

against