Monday, August 23, 2010

Proposal: Special Stuff

Vetoed. Failed by Kevan.

Adminned at 25 Aug 2010 09:30:22 UTC

Create a new dynastic rule, entitled Premium Goods:

As a weekly action, the Professor may create a story post in which he describes a customer who wishes to construct a unique Premium Good. This story post must detail the name of the Customer, nature of the Premium Good to be built, the quantities and types of Stock the customer needs in order to complete their Premium Good, and when the Stock needed to complete the Premium Good needs to be completed by. The Customer must then be added as an NPC in the GNDT; they do not need to be added to the list of NPCs in this ruleset.

If the Customer has enough Stock to complete their Premium Good by the time limit, then each Corporation gains one Payment (which is notated, as per other types of Stock, by an $ symbol) per item of Stock that they contributed to the Premium Good. In addition, the Delivery Company that transfered the most Stock to the Customer gains three Payments. A Delivery Company may not transfer more Stock to a Customer than it needs.

If the Customer does not gain enough Stock to complete their Premium Good within the stated time limit, then it collapses and all Goods transfered to it are lost.

Either way, when the Customer’s time limit has expired and all rewards have been distributed the Customer can be removed from the GNDT.

More specialised types of stock will probably be needed.

Comments

Kevan: he/him

23-08-2010 18:42:28 UTC

for

scshunt:

23-08-2010 19:26:47 UTC

against I don’t want special me-powered gameplay. I do like the concept though.

Darknight: he/him

23-08-2010 20:18:41 UTC

imperial

glopso:

24-08-2010 01:17:10 UTC

for

Galdyn:

24-08-2010 03:03:41 UTC

for

glopso:

24-08-2010 04:02:03 UTC

Instances And Monkeys Tottaly Orange Rambunctious Rodents Entertainingly Nearly Towering Super Poncho Ridiculous Orange Regressive Elephants.


Tell me what I said!!!!

You have until this proposal is adminned

Josh: he/they

24-08-2010 05:37:19 UTC

You said

Instances And Monkeys Tottaly Orange Rambunctious Rodents Entertainingly Nearly Towering Super Poncho Ridiculous Orange Regressive Elephants.


Tell me what I said!!!!

You have until this proposal is adminned

coppro - I’d rather not have the Professor-fuel gameplay; I tend to dislike that as a mechanic. I can’t think of another way to do it, though.

Kevan: he/him

24-08-2010 14:51:25 UTC

[Josh] Define a dice-rolling mechanism for generating customers (maybe taking the names from a specific list), and let any player make the weekly post.

Dice-rolling is usually a better approach to take anyway, so that we don’t have to second-guess the range of requirements the Professor might come up with.

Josh: he/they

24-08-2010 14:55:06 UTC

@Kevan - I considered that, but the post has to specify the type of stock needed, and that’s both awkward to randomise and subject to self-interest.

Kevan: he/him

24-08-2010 15:28:53 UTC

[Josh] It’s not that awkward - we have four types of stock, so maybe just roll three DICE4 to see what the customer wants. Provided that players are obliged to continue generating a customer even if they don’t like the die rolls, I don’t see that there’d be any problems of self-interest.

Josh: he/they

24-08-2010 15:34:02 UTC

@Kevan - isn’t that limiting, though? As our capacity to produce grows, shouldn’t it be possible to have bigger and more elaborate Premium Goods? As Corporations have more skilled employees, won’t we want a greater array or rarer or more valuable Stocks?

I accept what you’re saying, and of course I considered that when I was writing the prop - it’s a pretty standard setup after all. It just didn’t feel future-proofed to me. I’d happily see a fix prop if you can make it work, though.

Kevan: he/him

24-08-2010 15:39:18 UTC

Fair point, although given that it’s a weekly action I don’t think we’d have to worry too much about future-proofing it - we could just bump the dice up by proposal, or tie it to the number of products in existence when we had a better idea of how easy it was to fill an order.

I’ll have a stab at a dice-based replacement later or tomorrow, if nobody else gets there first.

scshunt:

25-08-2010 06:25:53 UTC

I have to change my vote to veto, as after I’ve considered this, I can’t adopt this role and still participate naturally in the dynasty; I can easily simply create Premium Goods that are within my reach. Sorry.

On an unrelated note, the last position in PlanEx is now open to everyone.