Sunday, October 15, 2023

Proposal: Spell Economy

Quorum Reached. passes 6-0—Clucky

Adminned at 17 Oct 2023 02:44:46 UTC

Replace the text of the rule “Spells” with

Spells are defined as subrules of this rule, with the name of the Spell being the name of the subrule and rest of the spell information being tracked in the subrule itself. The definition of a Spell may have:
* a cost
* a set of inputs

and must have:
* an effect

If a spell has a cost, the cost is deducted from a Wizard’s stars when they cast the spell, unless they have fewer stars than the cost, in which case the spell fails and has no effect.

Remove “Inputs: None” wherever it appears in the ruleset.

If the rule “Doom Cloud” exists:

- Set the cost of “Doom Cloud” to 1 by adding the line “Cost: 1” before its effect.

- Change the effect of “Doom Cloud” to “Every other Wizard participating in the Duel loses 2 Stars.”

I predict we are going to want more spells like Doom Cloud where you expend stars to gain stars, so might as well formalize this sooner than later.

Comments

Clucky: he/him

15-10-2023 20:59:22 UTC

Can we clarify that every spell has an effect?

I think there are also some timing considerations here.

If you have 2 stars and you cast Doom Cloud but also get burned presumably the spell would still succeed and you’d be left at 0 spells (assuming https://blognomic.com/archive/negative_energy1 passes). Which I think is the right behavior, but do we need to clarify it?

Zack: he/him

15-10-2023 21:16:42 UTC

I don’t think it’s technically necessary to require that each spell has an effect, but it would be pretty pointless to define a spell without one. I’ll rephrase it though so you can’t do that.

If you select Doom Cloud and start the duel with 2 stars, then get burned and don’t make up at least 1 star before your turn somehow, you’ll have 0 stars when you cast Doom Cloud so it’ll fail. I think that adds a level of strategy since you’ll know the turn order before the duel.

Zack: he/him

15-10-2023 21:20:13 UTC

Ok oops, for some reason I thought spells were resolved in order of the ring, but I just re-read the rules and realized it says they are cast simultaneously

Zack: he/him

15-10-2023 21:23:33 UTC

You’re right then, ostensibly as long as you have enough stars at the start of the duel then it will still succeed, although all spells being casted simultaneously does kind of create a paradox when casting a spell depends on some gamestate that is changed by the effect of another spell.

JonathanDark: he/him

16-10-2023 02:32:44 UTC

Unless / until we have a way of determining spell casting order, we should assume that it needs to be possible to resolve spells simultaneously.

for

Kevan: City he/him

16-10-2023 08:28:15 UTC

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Josh: he/they

16-10-2023 08:47:55 UTC

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Raven1207: he/they

16-10-2023 13:21:45 UTC

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Clucky: he/him

16-10-2023 15:47:33 UTC

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