Monday, August 15, 2022

Call for Judgment: Spiking the Spikes

Timed out and failed, 2 votes to 4. Josh

Adminned at 17 Aug 2022 13:59:57 UTC

Add the following as a subrule of the “Bot Loadout” rule, titled “Compounding Systems”:

If a Bot would have two or more systems that share the same name equipped on their Bot, that Bot is considered to have exactly one of that system equipped on their Bot for the purposes of applying the effect of that system, unless all instances of that system on that Bot are at 0%. If a System refers to its own condition, then the highest condition instance of that System on that Bot is used.

Yeah, let’s fix this. I figured I’d do it in a way that also ensures that stuff like this doesn’t happen in the future.

Comments

Josh: he/him

15-08-2022 14:58:24 UTC

I guess my question is, is this build so powerful that no counterplay can be developed? If so, yes, nerf. If not, and either a counterplay is possible or just the exercise hasn’t been completed to figure that out, then I’ll go against; strategies like this should ideally be handled within the meta.

Brendan: he/him

15-08-2022 15:01:32 UTC

Why are bots allowed to have multiples of the same system anyway?

SingularByte: Demon King he/him

15-08-2022 15:01:45 UTC

For spikes, the easiest solution is to just move adjacent. It’s not possible to bump someone who’s adjacent since it counts as a shove. Evasion can also mess it up quite nicely.

Brendan: he/him

15-08-2022 15:04:03 UTC

Can’t wait to see the first build that’s just four Rams.

SingularByte: Demon King he/him

15-08-2022 17:35:07 UTC

Honestly it’d be a bit redundant. Damage doesn’t wrap around to the next part if you do overkill damage, so 2 spikes is as good as you get.

Habanero:

15-08-2022 18:53:25 UTC

I’d like to point out that Cow Catcher is pretty much a hard counter to the spike-bot, as if you try to move past it with Cow Catcher it will count as a shove and not a bump and thus you won’t be affected by the spikes, allowing you to easily end up adjacent to the spike-bot every turn without bumping it by attempting to move past it. Also evasion counters the ‘charging’ the spike-bot tends to do.

Brendan: he/him

15-08-2022 20:28:55 UTC

for

Josh: he/him

15-08-2022 20:36:43 UTC

against

Habanero:

16-08-2022 02:37:56 UTC

against

SingularByte: Demon King he/him

16-08-2022 05:12:51 UTC

against

Darknight: he/him

16-08-2022 11:35:27 UTC

against