Proposal: stalled battle
Self-killed. Failed by Kevan.
Adminned at 14 Nov 2019 15:02:43 UTC
After the text “If the HP of all Adventurers other than the Monster is zero, the Monster may set its Havoc to 1000” add
and end any ongoing Battles
Self-killed. Failed by Kevan.
Adminned at 14 Nov 2019 15:02:43 UTC
After the text “If the HP of all Adventurers other than the Monster is zero, the Monster may set its Havoc to 1000” add
and end any ongoing Battles
posted by card at 14 Nov 2019 02:49:00 UTC Comments (3)
BlogNomic is an online Nomic: a self-modifying game where changing the rules is part of the game. Players make blog posts proposing additions or alterations to the ruleset, discussing and casting votes in the comments: if enough vote in favour, the rules are changed and play continues.
The game has been running since 2003 and resets every month or so. Have a look around the wiki for more information and history. New players are always welcome and can join in the game at any time.
BlogNomic is powered by pMachine ExpressionEngine.
1.2764
TyGuy6:
“When a Monster has gained 1000 Havoc during its duration as a Monster, they cease to be a Monster.”
Combined with
“If there is no Monster, all Battles which are occurring end.”
Would seem to take care of it. Other clauses limit the number of monsters and battles to 1, per. Not surprised that you might have missed one of these, as the ruleset is very scattered.