Proposal: Starvation makes us weak.
Pases 3-1-3—arth
Adminned at 19 Sep 2009 00:05:08 UTC
Replace the contents of the Rule entitled “We All Starve” with the following:
If the Food and Water would ever become less than 0, it instead becomes 0 and Blognomic enters a Starvation Phase. While Blognomic is in a Starvation Phase, Survivors cannot Eat and Drink and cannot take any actions defined in the rule entitled “Healing”.
When Blognomic has been in a Starvation Phase for 72 continuous hours, and at intervals of 72 hours after that for the duration of the Starvation Phase, all Living Survivors take Damage.
Whenever the Food and Water becomes greater than or equal to 10, if Blognomic is in a Starvation Phase then it ceases to be in a Starvation Phase.
Add the following text to the second paragraph of the Rule entitled “Communal Stats”:
The Community’s Status is Wounded if Blognomic is in a Starvation Phase and Healthy otherwise.
Comments
Rodlen:
Qwazukee:
redtara: they/them
arthexis: he/him
ais523:
Klisz:
arthexis: he/him
I’d like to explain that I think this is a more flavourful consequence of running out of food that just getting to Metadynasty. Other rules already specify what happens when we get rid of all living survivors (military victory), so this makes more sense, and is much more fair, than simply saying no one wins.
Qwazukee:
Hah, if we’re too lazy to get food then I think it’s pretty fair that no one wins….
arthexis: he/him
@Qwaz: Maybe it’s not that you’re lazy, maybe you just spent more than you saved, a possible side effect of being attacked by ZOMBIES.
Furthermore, you’re an Infected, it is an irrational action to help the non-Infected.
Qwazukee:
It is true, my goal is for everyone to be Infected.