Proposal: STOP! Hammer Time
Timed out (7-0)
Enacted by Hix
Adminned at 05 Aug 2007 11:48:42 UTC
Change the text of the rule “Hammers” to read:
Each Monkey has exactly one Hammer, the type of which is tracked in the GNDT. All new Monkeys have Fairy-type Hammers. As a weekly action a Monkey may change their type of hammer to any of the types hammers listed below.
At the end of the rule “Doing the Dance” add the text:
*The monkey in position n_A uses their hammer on the monkey in position n_A-1
*The monkey in position n_A uses their hammer on the monkey in position n_A+1
Create a sub-rule of “Hammers” “Fairy” with the text:
If a Fairy-type hammer is used on another monkey, and that monkey has an odd number “Dance Moves” that monkey’s Dance Moves are increased by 1, if that monkey has an even number of “Dance Moves” that monkey’s dance moves are decreased by 1.
Create a sub-rule of “Hammers” “Banana” with the text:
If a Banana-type hammer is used on another monkey, that monkey’s banana’s are reduced by 1 to a minimum of 0 bananas.
Clucky: he/him
Though we need a hammer hammer to force a monkey to drop eir hammer and pick up a different hammer.