Friday, August 03, 2007

Proposal: STOP! Hammer Time

Timed out (7-0)
Enacted by Hix

Adminned at 05 Aug 2007 11:48:42 UTC

Change the text of the rule “Hammers” to read:

Each Monkey has exactly one Hammer, the type of which is tracked in the GNDT. All new Monkeys have Fairy-type Hammers.  As a weekly action a Monkey may change their type of hammer to any of the types hammers listed below.

At the end of the rule “Doing the Dance” add the text:

*The monkey in position n_A uses their hammer on the monkey in position n_A-1
*The monkey in position n_A uses their hammer on the monkey in position n_A+1

Create a sub-rule of “Hammers” “Fairy” with the text:

If a Fairy-type hammer is used on another monkey, and that monkey has an odd number “Dance Moves” that monkey’s Dance Moves are increased by 1, if that monkey has an even number of “Dance Moves” that monkey’s dance moves are decreased by 1.

Create a sub-rule of “Hammers” “Banana” with the text:

If a Banana-type hammer is used on another monkey, that monkey’s banana’s are reduced by 1 to a minimum of 0 bananas.

Comments

Clucky: he/him

03-08-2007 16:07:47 UTC

for

Though we need a hammer hammer to force a monkey to drop eir hammer and pick up a different hammer.

Chivalrybean:

03-08-2007 16:09:07 UTC

for

Hix:

03-08-2007 16:16:00 UTC

for

Oracular rufio:

04-08-2007 00:50:59 UTC

for

Icarus:

04-08-2007 06:20:33 UTC

for Let’s have some hammers!

Zephyr:

05-08-2007 03:42:48 UTC

for