Proposal: Storage
Vetoed. —75th Trombone
Adminned at 14 Dec 2005 02:37:13 UTC
Add a rule named “Inventory”:
=== Inventory ===
Each Protagonist has an Inventory that is recorded on a Wiki page. An Inventory consists of a list of items collected by that protagonist. Every time a Result includes a sentence with the following structure:
“(protagonist name) picks up (item)”
“(protagonist name) gains (item)”
“(protagonist name) is given (item)”
“(protagonist name) creates (item)”add that item to that Protagonist’s Inventory. Every time a Result includes a sentence with the following structure:
“(protagonist name) drops (item)”
“(protagonist name) loses (item)”
“(protagonist name)‘s (item) is destroyed.”remove that item from that Protagonist’s Inventory.
Players without any items in their Inventory add two cows to their Inventory, unless they are in Soviet Russia.
Seventy-Fifth Trombone:
Several things:
I don’t want to resort to the Wiki until absolutely necessary. It gets unwieldy and makes keeping track of stuff awkward.
And arbitrary creation of items is scary. Fifteen potential new items per day? Nah.
If this is limited to items defined (in number, effect, and location) in the Rules, I’ll like it. And if that’s the case, I think we can use the GNDT.