Story Post: The Plague part 1
Having spent all night trimming the trees in the rain, Bucky returns to the main building. E appears to have a cold. However, in the next few days, the Monks would find out this was no mere cold…
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Make the following changes to the gamestate in the listed order:
For each Monk who has a Virus:
A)Decrease eir Temporary Fitness by DICEX where X=1
B)If eir Temporary Fitness is less than -3, decrease eir Fitness by a single unit, remove eir Virus and give em an Item called “Immunityâ€.
If the (DICEN)th Monk in the GNDT has neither a Virus nor an Immunity, give them a Virus, where N is the number of active Monks. Repeat this 0 time(s), unless no remaining Monks qualify for infection.
Give Bucky an item called “Virusâ€
Create a new post to the blog identical to this post except for the following list of changes
A) The time accurately reflects the time at which it was created.
B) Increase all integers in the new version by 1.
C) Remove all bold text.
D)Add the text “The plague rages on and more Monks get sick, while those already sick grow worse.” to the beginning.
E)The author is “Call for Justice”, not “Bucky
I recommend that the Abbot does not approve the new post until at least 12 hours have passed.
Bucky:
Thee ability of a Story Post to modify the blog was an unintended consequence of the open-gamestate policy. I didn’t realize this until later. If blog-editing Story Posts become too dangerous, AG can stop approving them.
And yes, all of the consequences of the feedback loop were intentional.