Proposal: Sweetness and Light
Timed out and enacted, 5-1. Josh
Adminned at 10 Sep 2021 09:52:24 UTC
Add a subrule to the rule Cycles, called New World Order:
This rule contains the only methods by which a Cell can achieve Victory in this dynasty. A Cell may not achieve Victory in this dynasty except by fulfilling one of its stipulations.
The ways in which a Cell may achieve Victory are as follows:
*Collaborator Victory: A Cell has achieved Victory if it has an Ideological Proximity with the Ministry of Information of 2 or more, and every other Cell is either Hot, has no Adherents, or has never had a published Most Wanted score above 5.
*Revolutionary Victory: A Cell has achieved Revolutionary Victory if it has an Ideological Proximity with the Ministry of Information of 1 or less, and the effect of the Colonial Palace building has been triggered at a time when that Cell was a Leader.
If Proposal: Shredder Party was enacted, add the following to the list of Buildings in the rule Buildings, in alphabetical order:
* Colonial Palace [1,000]{Private}
:: Has no effect except as specified by the rule New World Order.
If Proposal: Shredder Party was not enacted, add the following to the list of Secret Buildings in the rule Buildings:
Colonial Palace [1000]: Has no effect except as specified by the rule New World Order.
Add a subrule to the rule Anonymous Tips, entitled Bounties:
The Ministry of Information may, at their discretion, chose to reward an Informant that has made a correct Tip. If they do so they should inform the Informant that they are to be rewarded. Any time a Cell is rewarded, it may chose exactly one of the following rewards:
* Gain 1 Citizen as a new Adherent, without gaining buzz;
* Chose a named Citizen, and learn that Citizen’s Ideology or Adherence;
* Add 50 Progress to the Building of their choiceOnce the awarded Informant has chosen a reward and communicated their choice to the Ministry of Information, the Ministry of Information should update the gamestate accordingly at their earliest convenience.
Remove the text “Non-Leaders cannot achieve victory” from the ruleset.
NB on Most Wanted scores: I’m reserving sub-5 scores for players who don’t appear to be substantively playing. I pinky-promise not to abuse the subjectivity of that to kingmake, but am happy to see that specific provision formalised if needs be.
Madrid:
Im cool with most of it
But I’d prefer something more mechanical than “The Ministry of Information may, at their discretion” for the Rewards. I don’t think this is a case where it needs to be subjective.