Proposal: Sychronized Schwingrasen
Self-killed. Failed by Kevan.
Adminned at 30 Sep 2020 15:42:32 UTC
If the proposal “Schwing Low” does not enact, this proposal does nothing.
Change:
Seed: set the value of one of Schwingrasen’s held gamestate variables to match their own value for that same Variable
To:
Seed: set the value of one of Schwingrasen’s Future’s held gamestate variables to match their own value for that same Variable
Change:
The Great Sea page of the wiki tracks an NPC called Schwingrasen. Gaia may change the name of Schwingrasen in the ruleset and gamestate at any time, and must do so if it shares the name with any Island. Schwingrasen is not an Island and may not take any Actions of any kind. Schwingrasen has all of the gamestate variables that an Island does, except for Turn Timer, for which Schwingrasen may never have a value.
to:
The Great Sea page of the wiki tracks two NPCs, called Schwingrasen and Schwingrasen’s Future. Gaia may change the name of an NPC in the ruleset and gamestate at any time, and must do so if it shares the name with any Island. NPCs are not Islands and may not take any Actions of any kind. Schwingrasen has all of the gamestate variables that an Island does, except for Turn Timer, for which Schwingrasen may never have a value.
change:
*Set the Turn Tracker of all Islands to x
to:
*Set the Turn Tracker of all Islands to x
*Set the variables of Schwingrasen to match Schwingrasen’s Future
Everyone gets access to Schwingrasen at the same time.
Josh: Imperator he/they
Isn’t this the wrong way around? Shouldn’t it be Seed writing into Future, rather than propagate, which takes a value out?