Tuesday, August 20, 2019

Proposal: Sunk Profits, Take 2

Timed out 3 votes to 2. Enacted by Kevan.

Adminned at 23 Aug 2019 09:03:21 UTC

To the final paragraph of “Armour Value and Damage”, add:-

When a Vessel Sinks, all Captains (except for those who share a Side with the controller of the Sinking Vessel) who control a Vessel which created a Shot in the same square as the Sunk Vessel during the processing of most recent Watch gain 10 Treasure.

Add a new rule, “Treasure Victory”:-

The first Captain to have more than 50 Treasure (while also having more Treasure than every other Captain) achieves victory.

Kevin did all the work writing this, but I support it enough to get it rolling again. Let’s win this game!

Comments

Kevan: he/him

20-08-2019 22:07:55 UTC

for

Farsight:

21-08-2019 08:19:37 UTC

for

derrick: he/him

21-08-2019 13:56:57 UTC

against

Thunder: he/him

21-08-2019 21:46:38 UTC

against Not quite sure if this is a good interface with Treasure, and this seems to end up with an infinite-draw issue near the end. Port claiming might be a good positive feedback loop.

Kevan: he/him

22-08-2019 07:59:00 UTC

What do you mean by infinite draw?

Thunder: he/him

22-08-2019 21:52:21 UTC

Sorry, I meant long draw. Basically “oh, TyGuy6’s at 41 treasure, I’ll just run and try to think of something.” This also interfaces weird with idle players from other sides (free treasure).