Monday, November 12, 2007

Proposal: Taking up the Slack

Self-killed.  Brendan

Adminned at 13 Nov 2007 11:36:38 UTC

Replace the first two paragraphs of the rule “Occupations” with:

Each villager has one or more occupations, which are noted in the GNDT. The Mayor’s occupation is always Mayor, and all other villagers have the default occupation of Peasant unless otherwise specified. Each villager has one occupation by default. If there are less than 12 living villagers, each villager may have two occupations. If there are less than 6 living villagers, each villager may have 3 occupations. If a villager ever has more occupations listed in the GNDT than is allowed by this rule he loses the last such listed occupation.

During the Daytime, any living Peasant may give themselves an Occupation from the list at this site (http://www.svincent.com/MagicJar/Economics/MedievalOccupations.html), excluding those in the Government, Military, Religious and Sailor sections, and those already taken by other Villagers. This Occupation may replace one of their current occupations, or it may be a new occupation if that villager is currently allowed to have an additional occupation.

As the number of living villagers dwindles, this allows us to take up the roles that are lost when other villagers die.

Comments

Amnistar: he/him

12-11-2007 16:35:24 UTC

Makes sense…I think for

Kevan: he/him

12-11-2007 16:40:55 UTC

against I don’t think Zahndorf is struggling; half of the surviving villagers have chosen and remained in occupations with zero game effect.

Hix:

12-11-2007 17:09:09 UTC

against

Bucky:

12-11-2007 17:43:38 UTC

against .  Y’all haven’t even hired a new Alchemist yet, even though most of you could take the job without losing any in-game abilities.  I don’t see how this changes that picture, except to allow someone to have both a Religious position and a more important job.

Amnistar: he/him

12-11-2007 17:48:13 UTC

religious and doctor….ick…good point
against

Kevan: he/him

12-11-2007 17:51:54 UTC

Oh, this change also allows the Prisoner to take on extra occupations, which is probably bad.

BobTHJ:

12-11-2007 18:32:27 UTC

Well, as of now this wouldn’t allow any extra professions. It would just provide the means in the future as more villagers are killed.

The religious + doctor thing is a good point though, as is the prisoner.

against SK