Monday, July 29, 2019

Proposal: Tale Ents

Timed out 1 vote to 5. Failed by Kevan.

Adminned at 01 Aug 2019 09:04:55 UTC

Create a rule called “Talents” with the following:

Each Captain has two Talents, a Primary and a Secondary, noted in the GNDT in a column called “Talents”, with the Primary first and the Secondary second; or no Talents (defaulting to no Talents). A Captain, if they have no Talents, can gain a Primary and Secondary Talent. The following are Talents and their effects (noted as Primary / Secondary):

- Navigator: Their vessels, when their Captain moves them, can move them 2 squares further / Their vessels, when their Captain moves them, can move them 1 square further
- Sharpshooter: Their vessels can Shoot 2 squares further / Their vessels can Shoot 1 square further
- Illusionist: Their vessels require other vessels to be 2 squares closer to Shoot them (up to a minimum of needing to be adjacent) / Their vessels require other vessels to be 1 square closer to Shoot them (up to a minimum of needing to be adjacent)
- Pirate: Their vessels can Shoot vessels that are adjacent to them 2 additional times as a Maritime Action / Their vessels can Shoot vessels that are adjacent to them 1 additional time as a Maritime Action
- Priest: Their vessels cannot Shoot, nor be Shoot-ed at, except by those with an Priest Secondary Talent or Warlord Primary Talent. / Their vessels can Shoot vessels whose Captain have a Priest Primary Talent
- Shipwright: As a Maritime action, they can add Shields to one of their vessels, or a vessel adjacent to one of their vessels / As a Craction, they can add Shields to one of their vessels
- Enchanter: Vessels of other Captains that are adjacent to their vessels can use the effects of their secondary Talent / Vessels of other Captains that are adjacent to their vessels can use the effects of their Primary Talent
- Helmsman: Their vessels, when their Captain moves them, can move their Vessels as far as if any direction was the direction its facing. / No effect
- Warlord: Ignores Shields of other Vessels while performing a Shoot, ignores the effect of Priest Primary Talents, Ignores the effects of Illusionist Talents on other Captain’s vessels / Ignores Shields of other Vessels while performing a Shoot, Ignores the effects of Illusionist Secondary Talents on other Captain’s vessels
- Genius: As a Maritime action, they can change their Secondary Talent to any other Secondary Talent. / No effect

By default, vessels have no Shields, and can’t gain Shields if they already have Shields. Shielded vessels lose their Shields instead of suffering the effects of a Shoot against them. A Vessel with Shields is noted in the GNDT with an asterisk at the end of its information description.

Making each Captain more unique

Comments

TyGuy6:

29-07-2019 20:32:04 UTC

Trying to bring back the craction keyword for shipwrights to have text?

Madrid:

29-07-2019 20:33:03 UTC

Woops lol, fixed, ty

Farsight:

29-07-2019 20:33:11 UTC

Yeah what is a craction?

pokes:

29-07-2019 23:27:33 UTC

against Too many too fast, for my taste.

card:

30-07-2019 00:21:12 UTC

cractions are from an older dynasty https://wiki.blognomic.com/index.php?title=The_Twenty-First_Dynasty_of_Kevan

As for the proposal itself, I agree with pokes. I might’ve voted for if they were more simple, there wasn’t the primary secondary mechanic or there were less of them.
The correct word is “shot” not “shoot-ed”.
You missed your second used of “craction” in the secondary part of shipwright
Tactically there only seems like a few ways that choosing these publicly will play out. Either the last person is invincible and chooses the Priest as primary or everyone chooses ways to mitigate the Priest talent.
Additionally I couldn’t tell whether the Enchanter ability would let a Captain utilize talents that have static effects, like the Priest or Illusionist, since you’re not exactly “using” them. It’d probably need a rewrite or CfJ.

against

TyGuy6:

30-07-2019 02:39:50 UTC

Just getting the dynasty off the ground should be challenge enough, for now.
against

derrick: he/him

30-07-2019 15:09:21 UTC

against

Farsight:

30-07-2019 15:24:24 UTC

[Cuddlebeam] remember these for later on though!

Kevan: he/him

30-07-2019 22:28:36 UTC

against