Proposal: Taxes
Self-killed. Failed by pokes.
Adminned at 26 Apr 2017 10:22:30 UTC
Make a section called “Government”. Within it, add:
Managers have “Value”, which is the total sum of all of their cash, plus the highest bid (or highest purchase price, whichever exists and/or is higher) that all of their other belongings have received. (For example, a Manager with 100 Cash and a Blogger that was acquired from its only auction for 250 cash will have a value of 350). Value is tracked in the GNDT.
Each Monday at 00:01, the Government claims Taxes. Anyone (preferably the Commissioner) should post a Story Post with the outcome of this mechanic (i.e. who lost cash and how much).
When the Government claims Taxes, the manager with the most value loses cash equal to 30% of their value, the manager with the second most value loses cash equal to 20% of their value, and the manager with the most third value loses cash equal to 10% of their value,. If there are ties, all of the tied managers lose the corresponding amount of cash.
Change “Managers may not have negative cash or take any action that would cause them to have negative cash.” which is within “Trading”, to:
Managers may not take any action that would cause them to immediately have negative cash.
I’m very interested in “tax evasion” schemes/puzzles, plus this will prevent people from just mindlessly hoarding cash/assets.
Publius Scribonius Scholasticus: he/they
What if a player is devalued between their sale and the taxes?