Proposal: Teams
Self-killed. -RaichuKFM
Adminned at 28 Jun 2016 18:45:27 UTC
Reword the rule Teaming Up to the following:
If there are exactly two Cooperative Scribes are in a Location, they are a Team.
For the purposes of all Dynastic Rules but this one that care about the Stress or Energy of a Scribe in a Team (a “Team Member”), the Energy of each Team Member in a Team is equal to the higher Energy in the team plus 15, and the Stress of each Team Member is equal to the higher Stress in the Team plus 3. However, if either member of a Team gains or loses Paper (due to a rule other than this one), so does the other; and if either Member of a team loses Energy or gains Stress (due to a rule other than this one), so does the other.
Scribes may be Cooperative or Uncooperative, defaulting to Uncooperative, and tracked in the GNDT. As a daily action, a Cooperative Scribe may become Uncooperative, or an Uncooperative Scribe may become Cooperative.
Trying to minimize the number of new stats in play here, while still looping this sensibly into playable, tracked stats. We should try to mesh existing things together better, I think, and come up with more mechanics, rather than continuing to add more and more stats.
Brendan: he/him
Note: I appreciate the sentiment, but this proposal does in fact add more stats. What if cooperativeness was determined by, say, a Fame threshold?