Call for Judgment: Tear it down brick by brick
Cannot be found popular with 1-6 and therefore fails -SingularByte
Adminned at 13 May 2023 05:50:46 UTC
Remove the city of Bananaland.
Create a subrule of Architected Cities called Idle Cities with the following text:
When a City Architect idles when they own a city, their city is removed. It is restored when they return, as if it were a variable that belongs to them. This also applies to cities that are removed as part of the same votable matter that created this rule.
So I just realised that technically, the city of Bananaland is sitting in an illegal state; it’s a city that has to have exactly one owner, but jjm3x3 is no longer a player due to being idle. Luckily the idling action itself isn’t blocked since it’s non-dynastic, but the city should probably either be forced to cease to exist, or be allowed to be unowned, or be idled along with the idling player. Idling the city feels like the option that works closest to what’s normally intended by the rules.
Bucky: Idle
Unowned cities seem to be an intended consequence of the current rules.