Tuesday, December 20, 2022

Proposal: Tempus Fugit

Withdrawn. — Quirck

Adminned at 21 Dec 2022 16:13:10 UTC

Add a new rule called “Doom Clock”, and give it the following text:

The Doom Clock is a publicly-tracked integer with a valid range of 0 to 13 inclusive, defaulting to 0.

If the Doom Clock value is ever set to 13, the value cannot be changed unless this rule is repealed.

Any time the Doom Clock value changes, the following steps are carried out by the Narrator according to the new value of the Doom Clock, if the value is listed in the table below. The default is to do nothing.

{| class="wikitable"
|+ Doom Clock
|-
! Value !! Steps

|-
| 6 || Each item named Lit Flashlight or Unlit Flashlight that is held by an Explorer is removed from the Explorer and added to a Room using a privately-generated random roll. All Circuit Breaker values are set to "Off" as if by Planned Action "Flip Breaker X" where X is each existing Room.
|-
|}

In the Mansion Phase subrule, add the following bullet before the bullet with the text “Apply all Drawbacks from all Items in the gamestate”:

* Add 1 to the Doom Clock value and carry out any steps associated with this new value according to the rules for the Doom Clock

Comments

Kevan: he/him

20-12-2022 15:07:25 UTC

This sounds very similar to the (currently entirely unused) Mood mechanic. Do we benefit from having both?

quirck: he/him

20-12-2022 15:09:24 UTC

Seems too fast to me. And indeed it could be bound to Mood instead.

JonathanDark: he/him

20-12-2022 15:27:21 UTC

It very well could be. The difference is that Mood is influenced by Dread, which is subject to how many Supernatural actions occur per turn and is unpredictable in how long Mood may take to change.

The Doom Clock is predictable and increases every turn.

It’s up to all of you to decide which you’d rather have. Feel free to vote this one down if an unpredictable Mood makes more sense.

If this Proposal is voted down, I’ll probably make a Proposal to make Mood more interesting if someone doesn’t beat me to it.

JonathanDark: he/him

20-12-2022 15:37:16 UTC

All that said, what do you think of the idea of actions happening at specific values? If we do this to Mood instead, then it would become a table of Mood Values and Steps, at least in my mind.

Bucky:

20-12-2022 19:24:03 UTC

against

Brendan: he/him

20-12-2022 20:25:22 UTC

against In favor of a Mood-based proposal.

Raven1207: he/they

20-12-2022 21:38:56 UTC

against

quirck: he/him

21-12-2022 12:25:49 UTC

against

Darknight: he/him

21-12-2022 12:49:18 UTC

against

JonathanDark: he/him

21-12-2022 15:49:06 UTC

against Withdrawn