Proposal: Terrain Time
Timed out 1 vote to 6 (including 5 DEF). Failed by Kevan.
Adminned at 12 Sep 2020 14:29:33 UTC
If the proposal titled “Rise and Fall” has been enacted, this proposal has no effect. Change the rule “Lists [Mandatory]” to read:
Each Island has a collection of Terrains, which are held on the Great Sea page of the wiki. These Terrains default to Brown and Green.
As a Mandatory Action, an Island must activate one of their Terrains.
Add a subrule of that rule, titled “Terrain”:
A Terrain has a name, which is a single word of flavor text, and a list of effects. This list takes the format of ‘{1,2,3…}’, where each item is an effect or outcome on the gamestate. The list of available Terrains is tracked on the Great Sea wikipage.
When an Terrain is activated, a random effect from that Terrain’s list of effects occurs.
Set the list of available Terrains to be Brown, with list {Land+0,Land+1,Land+1,Land+1,Land+2}; and Green, with list {Foliage+0,Foliage+1,Foliage+1,Foliage+1,Foliage+2}, and each Island’s Terrains to be Brown and Green.
Josh: he/they
Neater. The thing I was getting at with the lists, though, is that they become a kind of dice-drafting mechanism where Islands can change the faces and customise them based on their strategic ideas. I think this makes that harder?