Thursday, September 10, 2020

Proposal: Terrain Time

Timed out 1 vote to 6 (including 5 DEF). Failed by Kevan.

Adminned at 12 Sep 2020 14:29:33 UTC

If the proposal titled “Rise and Fall” has been enacted, this proposal has no effect. Change the rule “Lists [Mandatory]” to read:

Each Island has a collection of Terrains, which are held on the Great Sea page of the wiki. These Terrains default to Brown and Green.

As a Mandatory Action, an Island must activate one of their Terrains.

Add a subrule of that rule, titled “Terrain”:

A Terrain has a name, which is a single word of flavor text, and a list of effects. This list takes the format of ‘{1,2,3…}’, where each item is an effect or outcome on the gamestate. The list of available Terrains is tracked on the Great Sea wikipage.

When an Terrain is activated, a random effect from that Terrain’s list of effects occurs.

Set the list of available Terrains to be Brown, with list {Land+0,Land+1,Land+1,Land+1,Land+2}; and Green, with list {Foliage+0,Foliage+1,Foliage+1,Foliage+1,Foliage+2}, and each Island’s Terrains to be Brown and Green.

Comments

Josh: Observer he/they

10-09-2020 14:36:58 UTC

Neater. The thing I was getting at with the lists, though, is that they become a kind of dice-drafting mechanism where Islands can change the faces and customise them based on their strategic ideas. I think this makes that harder?

pokes:

10-09-2020 14:40:40 UTC

Ah, gotcha, I thought it was headed more toward drafting terrain, not drafting individual effects.

Josh: Observer he/they

10-09-2020 14:40:47 UTC

I guess what I’m saying is, I like the conceptual shift to terrains, but think that the lists still need to be individually held

Kevan: he/him

10-09-2020 14:49:35 UTC

Giving Lists an actual in-world metaphor helps a lot, I still couldn’t quite decide what they were meant to be. Terrain is very good.

I think this can work, maybe if “an Island must activate one of their Terrains” is bumped up to “must activate all”. Rather than optimising individual die-face stickers to roll the perfect die each turn, we’re optimising the range of dice we have and hoping for the best set of results.

Josh: Observer he/they

10-09-2020 16:32:27 UTC

against But I will encourage aspects of this to be readopted

Kevan: he/him

10-09-2020 16:47:50 UTC

Which aspects specifically? Terrain dice as a concept, as long we’re optimising individual faces of them rather than optimising pools of identical dice?

Josh: Observer he/they

10-09-2020 17:08:03 UTC

Yeah.

Kevan: he/him

10-09-2020 17:23:39 UTC

imperial Alright.

Vovix: he/him

10-09-2020 18:18:12 UTC

imperial

derrick: he/him

10-09-2020 18:34:21 UTC

imperial

card:

11-09-2020 06:26:49 UTC

imperial

Brendan: he/him

11-09-2020 18:47:05 UTC

imperial