Tuesday, August 22, 2023

Proposal: The Anointed Ones

timed out and enacted 4-0
-lemon

Adminned at 24 Aug 2023 22:01:34 UTC

Rename the rule Into the Storm as The Conclave, and rewrite it as follows:

The City has signalled that it is willing to negotiate a new deal on resources, and a Conclave has been called to appoint a representative, who can showcase the best of what the Districts have to offer.

If the most recently posted Dilemma’s number is 30 or higher, a Conclave is ongoing. While a Conclave is ongoing, new Dilemmas may not be posted and existing Dilemmas may not be Reacted to.

While a Conclave is ongoing, if they have not done so that day, and if every non-Abandonned District has Responded to all previous Plenary Sessions, OR if 48 hours have elapsed since the posting of the most recent Plenary Session, then the City may post a Plenary Session. Posting a Plenary Session is an atomic action with the following steps:
* Make a reply to any previous Plenary Session that has not received such a reply, summarising its outcome and which District (if any) has been Anointed as a result of that Plenary Session;
* Randomly select one of the six Agenda Items that are listed in this rule that have not been the subject of any of the previous four Plenary Sessions;
* Make a post to the blog announcing the Plenary Session for that day.

Each District may respond once to each Plenary Session. A Plenary Session response takes the format of a direct private message to the City allocating quantities of their own resources. These allocated quantities are spent from that District’s own resources, and while it is not required that a District immediately update gamestate tracking to reflect that expenditure, it must be accounted for before any subsequence response to a Plenary Session is made. Defence cannot be expended in this way if it would result in the Defence of the responding District to have a value lower than zero. A District may make a null response.

Each Plenary Session must have a single Agenda Item as its subject. Each Agenda Item has a Name and a Scoring Matrix. These are expressed in the table below.

{| class="wikitable sortable"
! Name !! Scoring Matrix
|-
| Abundance || 1 point per People, 1 point per Food, 1 point per Defence
|-
| Progress || 2 points per Innovation, 1 point per Ingenuity, 0.25 points per Energy
|-
| Stability || 1 point per Order, 1 point per Defence, 2 points per Connection
|-
| Contentment || 1 point per Faction, 1 point per Food, 2 points per Innovation
|-
| Power || 1 point per Defence, 1 point per Ingenuity, 0.25 points per Energy
|-
| Culture || 1 point per People, 1 point per Connection, 1 point per Order
|}

When the City summarises the outcome of a Plenary Session, they calculate each District’s Score for that Plenary Session by scoring its allocated resources against the Scoring Matrix of that Plenary Session’s Agenda Item. The single District whose Score is highest on each Plenary Session receives an Anointment; any District who has three or more Anointments has achieved Victory. If a Conclave is under way and it can be demonstrated that no District is capable of receiving any further Anointments then the single District with the most Anointments has achieved Victory.

An attempt at a less random victory mechanism. Closed-fist auctions with a push your luck mechanic. Couldn’t come up with an all-cases tiebreaker so if we do get to the end and no-one can win then we may just have to CfJ for it.

Comments

JonathanDark: he/him

22-08-2023 16:26:20 UTC

I really like the mechanic. My only complaint, which is a minor one, is the theme is so much less “dramatic”. We’ve been operating under post-apocalyptic or post-society-downfall conditions for all of these Dilemmas. It had the right feel of struggle and dread. A series of “plenary sessions” seems boringly bureaucratic by comparison.

I may still greentick this, but with the proviso that we reword this somehow to make it feel more theme-appropriate. Something along the lines of this:

The dreaded Storm has come, and all of the Districts have gathered their citizens together as one to weather it. To ensure the survival of The City, prominent leaders have agreed that each District must contribute their resources for the good of all, based on the damage the Storm is doing. In doing so, The City recognizes the valuable contributions each District is making towards the common good, awarding Districts who make the most difference. If The City comes out of this intact, the District who made the most impact will be forever remembered for their service with a statue in the center of the City in their honor.

As the Storm batters The City and its Districts, it damages specific portions of each District, requiring contribution from the Districts to address the damage:

|-
| Food Stores || 1 point per People, 1 point per Food, 1 point per Defence
|-
| Research Labs || 2 points per Innovation, 1 point per Ingenuity, 0.25 points per Energy
|-
| Government Buildings || 1 point per Order, 1 point per Defence, 2 points per Connection
|-
| Dining Halls || 1 point per Faction, 1 point per Food, 2 points per Innovation
|-
| Power Grid || 1 point per Defence, 1 point per Ingenuity, 0.25 points per Energy
|-
| Recreational Facilities || 1 point per People, 1 point per Connection, 1 point per Order

Josh: he/they

22-08-2023 16:29:17 UTC

I deliberately choose to make it more hopeful! Remember, the AA was very clear: you cannot look a city, we’ll always find a way to bounce back.

Josh: he/they

22-08-2023 16:29:53 UTC

*look > kill

JonathanDark: he/him

22-08-2023 16:43:39 UTC

Sure, and actually the City does survive in the end either way, but I guess my point was how it survives is the interesting part of the story. If someone were to make this into a book or movie, I’d rather the final dramatic chapter be about the valiant efforts of the Districts to fight off the ravages of The Storm and the one District who heroically sacrificed so much becomes the hero of the story. That’s a happy and hopeful ending with meaning.

I’d fall asleep if the book or movie’s last chapter ended with a series of government meetings where the “hero” got a the equivalent of a gold star on a chart.

Josh: he/they

22-08-2023 16:57:42 UTC

Disagree completely but by all means propose a reskin if you wish

lendunistus: he/him

22-08-2023 20:12:05 UTC

what happens in case of a tie?

“and it can be demonstrated that no District is capable of receiving any further Anointments”
would also reword this, feels scammable

oh wait, edit window’s over. would just prefer a reproposal tbh
against

Josh: he/they

22-08-2023 20:49:45 UTC

Just pass and fix, jeez, none of this is going to have any effect for another two weeks

Also note the comments, I know that the tie rules aren’t ironclad

JonathanDark: he/him

22-08-2023 23:34:22 UTC

for

I like it enough for a pass-and-fix plus a re-skin. I’ll give it a go when I get a slot back if no one else beats me to it.

Forly:

23-08-2023 08:26:19 UTC

“These allocated quantities are spent from that District’s own resources, and while it is not required that a District immediately update gamestate tracking to reflect that expenditure, it must be accounted for before any subsequence response to a Plenary Session is made.” - is this saying that I can’t make a response until every involved player has chosen to update their gamestate? Or is the idea that I step in and legally update the gamestate myself under the “completing incomplete actions on behalf of the original District” appendix rule?

imperial

Kevan: City he/him

23-08-2023 08:28:35 UTC

(Sorry, that was me, that user account - not sure if it was a test account, or a player I was debugging a login for years ago - was somehow at the top of my autocomplete when logging in, and I didn’t notice.)

imperial

Josh: he/they

23-08-2023 08:41:37 UTC

@Forly (lol) - neither - the intent is that players update their stats themselves, but only after the Session has wrapped up, so they don’t reveal what they’ve bid.

As far as you’re concerned, you don’t have to worry about players updating gamestate - that remains their job. They just don’t have to do it at the time they make the reaction, they have to do it before their subsequent reaction.

So for the emperor, the process is:
Post session > Wait for all responses > resolve session > post next session

And for players it’s
Wait for session > send response > wait for session resolution and start of new session > update gamestate > post new response

Kevan: City he/him

23-08-2023 08:45:43 UTC

Ah, right, so “must be accounted for before any subsequence response to a Plenary Session is made” is intended to only refer to subsequent player responses, not Emperor ones?

Josh: he/they

23-08-2023 08:58:26 UTC

Yeah; the proposal used “response” to refer to the District’s formal bid on a session and “reply/summary” for the City’s closing remarks. Could certainly be tightened up though

lemon: she/her

24-08-2023 00:44:33 UTC

against because this feels very unfair to me! i’ve learned two different innovations that will be majorly helpful in surviving the storm and only of moderate value here; meanwhile, it retroactively rewards people who have more Factions to an even greater degree, and i just happened to never pick up the early ones of those. i’ve just recently suffered a huge random setback; if this passes, i think i’m completely boned :(

it’s also worth noting that this /still has a pivotal random mechanic/, so i don’t see how its better than the storm!

Josh: he/they

24-08-2023 07:57:42 UTC

It doesn’t really have a pivotal random mechanic? The order of agenda items is semi-random but they’re all going to come out, unless someone is winning by so much that they can bully their way through the first handful of sessions, and the order is semi-fixed after the first iteration, so it’s hard to see how you could make something less random to me.

@lemon I’d like this to pass as the long drawn-out endgame seems exhausting to me; if you vote for this then I’ll happily work with you to respec your innovations to ensure that you capture some advantage from them. I’ll be honest, I’ve been against innovations having an impact on the storm from the outset, preferring that they helped secure a better position before the storm rather than being a magic go-away button for the storm’s worst impacts - but I got outvoted on that.

lendunistus: he/him

24-08-2023 16:05:08 UTC

CoV for

I guess we can just pass some bugfixes

lemon: she/her

24-08-2023 21:22:38 UTC

hm…

CoV to for because i trust you’ll keep your word on this, josh