Sunday, July 09, 2023

Proposal: The Big Picture

Reaches quorum 7-0 and is enacted -SingularByte

Adminned at 09 Jul 2023 21:39:12 UTC

Add the following as a new dynastic rule, called “The Great Machine’s Structure”:

The Great Machine contains three Megasystems: the ‘’‘System of Motion’‘’, the ‘’‘System of Dwelling’‘’, and the ‘’‘System of Control’‘’.

Each Machinist always inhabits exactly one Megasystem, which is publicly tracked and defaults to “System of Control”. As a daily action called Moving, a Machinist may change which Megasystem they’re inhabiting.

as described within the ascension address, there’s the three main systems of the Machine. i think each one should be an initialisation key; if everyone else is full of keyterm ideas, then these three will prolly be the only ones i contribute :0

Comments

Bucky:

09-07-2023 04:41:31 UTC

Significantly >400.

lemon: she/her

09-07-2023 05:15:53 UTC

...just realised my character counter doesn’t count spaces as characters for some /inexplicable/ reason. got to find a new one!

can’t edit right now; will get to in an hour or two

JonathanDark: he/him

09-07-2023 05:28:57 UTC

It’s not too bad. If you remove some of the extraneous text, you can get it under 400 characters. You’ll probably want to add a default, since every Machinist always inhabits exactly one Megasystem, so here’s a suggestion below that’s roughly 334 characters:

The Great Machine contains three Megasystems: ‘’‘System of Motion’‘’,  ‘’‘System of Dwelling’‘, and ‘’‘System of Control’‘.

Each Machinist always inhabits exactly one Megasystem, which is publicly tracked and defaults to “System of Dwelling”. As a daily action called Moving, a Machinist may change which Megasystem they’re inhabiting.

 

lemon: she/her

09-07-2023 05:35:59 UTC

the default state is implied by the appendix; see the comments field for an explanation!

JonathanDark: he/him

09-07-2023 06:07:10 UTC

So it is…sorry about that. People in previous dynasties had made a big fuss about default values, so I’ve always tried to keep an explicit one in mind for every gamestate variable.

In any case, the point still stands that you can trim this down to be under 400 characters by simply removing the “A.K.A.” parts.

lemon: she/her

09-07-2023 07:23:55 UTC

edited for actual brevity!

Kevan: City he/him

09-07-2023 08:42:33 UTC

for

Josh: he/they

09-07-2023 09:01:18 UTC

for May be worth considering a brevity carve out for the emperor.

SingularByte: he/him

09-07-2023 09:11:56 UTC

for

Lulu: she/her

09-07-2023 13:40:07 UTC

for

JonathanDark: he/him

09-07-2023 16:11:56 UTC

for

Maldor: he/him

09-07-2023 17:53:22 UTC

for